README.1ST
- Download SSV13.ZIP (ZIP archive, 82 KB)
Here's the test version of ssv.exe and section.exe.
Included herein:
Readme.1st - this file.
ssvdos.doc - what passes for documentation.
ssv.exe - the subsector viewer.
section.exe - preprocessor that chops up sector files into subsector
files.
spinward.zip - all the subsectors of the Marches. Some few even have
Xboat routes laid out. (See Mora for an example). The rest, you edit.
The whole thing is wrapped up in ssv.zip. Sector files I understand
are available on sunbane in the TML archives, and on GENIE. The
executable is linked with the debug version of the graphics libary, which
is slower than the production model, but will abort and write an
uninformative message about bad parameters to the graphics calls, rather
than letting the video chips fall where they may.
Testing : try it out, abuse it, fiddle around with it.
Bug reports: tell me what you were running it on (system, OS, VGA
chipset or card), what happened, what you were doing with it when it
happened, and *any* error messages it spit out. I can't fix it if I don't
have enough information to duplicate or isolate the error.
Suggestions: I'll listen. I'll implement them, possibly, depending on
feasibility and level of interest.The text is wider than a small screen. Scroll the box sideways, or focus it and use the arrow keys.