The Useless Laser

A thread of 2 messages, 3 September 1990 to 4 September 1990, in the order they were sent.

#1520 The Useless Laser

	It is my understanding from the MT rules that laser weapons (other
than a one-shot integral laser) require this large backpack to power them.
This puts rather a damper on their use as a personal weapon. If someone
out there who knows the power consumption for modern lasers cross-references
that with the battery/fuel cell/micro-fusion outputs of the Traveller sources
then it would be interesting to see what size this would have to be.
	In my own campaign only special squads/comando units use laser or
plasma weapons. They are just too expensive (don't forget the cost of
maintaining them) to kit out your entire armed forces with. Unless your
potential opponent is going to be dressed in (expensive) combat environment
suits of (prohibitively expensive) battledress a good, simple rifle will
do just as well. Does anybody have a counter-argument I haven't thought of?

				j^2

#1525 Re: lasers

Jo Jaquinta [email removed] writes:
>
> 	It is my understanding from the MT rules that laser weapons (other
> than a one-shot integral laser) require this large backpack to power them.
> This puts rather a damper on their use as a personal weapon. If someone
> out there who knows the power consumption for modern lasers cross-references
> that with the battery/fuel cell/micro-fusion outputs of the Traveller sources
> then it would be interesting to see what size this would have to be.

Do the MegaTraveller books not give such figures?  Very well; Striker did,
and MT took most of its combat data from there.

TL	Weapon		Weapon weight	Power pack weight	Penetration
8	Laser Carbine	      5 kg		3 kg		     7
9	Laser Rifle	      6 kg		4 kg		     9
9	Laser Pistol	      3 kg		1 kg		     4
12	PGMP-12		      6 kg		3 kg		    20
13	Laser Carbine	    4.4 kg		2 kg		    12
13	Laser Rifle	    8.8 kg		4 kg		    20
13	Laser Pistol	    2.2 kg		1 kg		     6
13	PGMP-13		      9 kg	       60 kg		    25

The penetration figures are for effective range; the TL 13 laser rifle
has a greater range than a PGMP-12.  The weight of the PGMP-13's power
pack means you have to wear battle-dress to carry it.  The early lasers
get 50 shots from a power pack, except for the rifle which gets 100;
the PGMP-12 gets 40.  All TL 13 weapons get 200 shots, except for the
PGMP-13 which gets unlimited shots.

> 	In my own campaign only special squads/comando units use laser or
> plasma weapons. They are just too expensive (don't forget the cost of
> maintaining them) to kit out your entire armed forces with. Unless your
> potential opponent is going to be dressed in (expensive) combat environment
> suits of (prohibitively expensive) battledress a good, simple rifle will
> do just as well. Does anybody have a counter-argument I haven't thought of?

The enemy may also be wearing cloth armour, or vacc suits, whose armour
factor of 5 will stop or seriously hinder a bullet from an assault rifle
(penetration 3).  As of TL 10, you can use ACR's whose sabot ammo has a
penetration of 6; at TL 12, a gauss rifle gets a penetration of 7.  These
things are into the CR 1000 range, as is the combat environment suit.  At
TL 11, combat armour costs CR 20000, and its armour factor of 8 is good
against everything except laser rifles or heavy support stuff.  At TL 12,
it gets an armour value of 10, and a price tag of CR 30000; at TL 13,
battledress with the same armour factor costs CR 200000.  Finally, at
TL 14, combat armour and battledress have armour value 18, and cost
CR 60000 and CR 350000 respectively - you need at least a TL 13 laser
rifle to penetrate that.

To summarise: at higher tech levels, you may only be able to kit out a
small force for the same cash, but you can make it invulnerable to anyone
who doesn't do the same.  There's also the matter of ammo; a laser power
pack gets recharged from the starship's power plant (assuming you have
access to one).  Finally, you can use a laser to illuminate a target for
the benefit of laser-guided missiles - the first people to get laser
carbines are forward observers for this reason.

[email removed] writes:
> Lasers...Is it a typo or is the TL 13 laser a kilo-and-a-half more than the
> TL 9 version.

For the rifle, yes; pistols and carbines are lighter than the earlier ones.

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 Adrian Hurt			     |	JANET:  [email removed]
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