A question about starship meson weapons

A thread of 2 messages, 7 September 1990 to 10 September 1990, in the order they were sent.

#1537 A question about starship meson weapons

hiya,

A friend and myself were talking about traveller (what else is
there to talk about?) and an interesting (?) point was raised:

	Starship meson weapons should not be subject to damage on the
	external damage table.

Since mesons are supposed to pass through matter without effect, why should
ships be designed with external meson mounts?  The MT rules do mention the
concept of a deep meson gun site for planetary defence and these guns are
not subject to damage.  It seems reasonable that starship weapons should
be likewise.  Spinal mounts would not need anything external to the ship
as they are not required to move (did anybody every notice the art-work
in some of the traveller books that show large starships with things
sticking out of them that are supposed to be meson guns???).  Bays would
probably have some kind of external opening (since they're sort of
changable) and turrets wouldn't need any (another interesting question
would be how many internal hardpoints would a ship get?).

Along the same line is the question of meson batteries bearing:  since they
can shoot through the ship itself, they should ALL be able to bear on an
enemy ship.

One objection to this concept is that firing through your own hull is
very dangerous and is not considered a safe practice.
(to me this seems pretty weak especially when the distances involved in
starship combat are considered.)




							Pauli
seeya

Paul Dale               | Internet/CSnet:            [email removed]
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#1548 Re: A question about starship meson weapons

[email removed] writes:
>
> Since mesons are supposed to pass through matter without effect, why should
> ships be designed with external meson mounts? ...
>		Spinal mounts would not need anything external to the ship
> as they are not required to move (did anybody every notice the art-work
> in some of the traveller books that show large starships with things
> sticking out of them that are supposed to be meson guns???).

Spinal mounts are the single biggest thing on a ship.  They are so big that
they stick out at one end, probably both ends.  I have the old game
"Azhanti High Lightning", complete with deck plans for the cruiser; the
meson gun is shown on every deck, so it extends the entire length of the
ship.

What I want to know is, what prevents me from designing a battleship with
two meson guns mounted along the keel instead of just one?  That way, there
is a reason to build huge immense Star Destroyers!

> Along the same line is the question of meson batteries bearing:  since they
> can shoot through the ship itself, they should ALL be able to bear on an
> enemy ship.

Not necessarily.  The mountings may not be able to cover an entire sphere.
For that matter, I'd expect that a planet would need at least two buried
meson guns for total coverage.

> One objection to this concept is that firing through your own hull is
> very dangerous and is not considered a safe practice.

I don't think the mesons interact with anything on the way, unless someone
set the range wrongly!

There is also the matter of sensors.  Not the general sensors, which are
dealt with separately, but fire control sensors providing the exact targetting
data for the weapons.  A "weapon" result on the damage table may actually mean
that a fire control sensor has been hit.

- --
 "Keyboard?  How quaint!" - M. Scott

 Adrian Hurt			     |	JANET:  [email removed]
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