I have received numerous suggestions and requests that we consider
publishing the Mega-PBEM. I have been thinking about this now, and
have a few ideas I'd like feedback on.
1. Desire:
Do we really want to put the effort into it? Such an
undertaking would cost those involved even more of that
irreplaceable commodity - time. Think about it.
2. Format:
We really have three good vehicles for the endeavor.
1. We can publish a novel (actually, probably a series)
2. We can do a campaign materials package with adventure
supplements, pre-gen'd characters, deck plans, maps, etc.
3. We can (maybe) do a computer game based on the Aclyon
adventures.
So, thinking this over, we could do one, two or all three of
these. I personally think the first would be the most
financially rewarding, but we have some hoops to jump through,
and it's got the smallest chance of finding a publisher. The
second would be the most fun for us collectively (I think) but
have minimal return. The third would be the hardest to do, but
the most fun for us individually later.
3. Return:
I think it's _possible_ to make money from this. If it happens
it won't be much. Well, more properly don't expect much. The
chance of return goes down exponentially with the size of the
return.
I think if we do wangle a deal for whatever, we should put the
money in escrow for either a PBEM/TML convention somewhere
someday (if it's a lot), a subsidy for TML'ers who *need* public
access but can't afford it, or a fund for miscellaneous things
like disks, postage, or whatever. Or... My idea is that
*really* any reward that happens to come out of a mutually fun
project should benefit us all.
I think we have the muscle, training and talent to do all three
vehicles. (Great from a marketing standpoint.) I'm not sure we
have the will power. (I doubt my own, too.)
I invite your comments.
- - --
I cannot and will not cut my conscience // Richard Johson
to fit this year's fashions. //
\\ // [email removed]
Lillian Hellman \X/ [email removed]