>Another point I'd like to bring up is frictionalless surfaces. What
>would be the technology level required to produce it? Could it be
>produced with varying results, such as level 1 would be 10%, level
>2 20% and so on, or is the nature of the material such that it would
>be all or nothing?
>
>Mike
>
Here are my two cents worth with the caveat that I am not a Chemist/Physicist/
Materials Scientist.
I would say that any particular material would have a constant coefficient of
friction, with perhaps, slight variations due to different alloying materials
and manufacturing techniques used. However, it should be possible to make new
materials with lower and lower coefficients of friction, probably dependant on
tech level.
up to TL 8 normal
TL 9 20% Friction Free
TL 10 30% FF
TL 12 50% FF
TL 13 60% FF
TL 15 80% FF
TL 16 90% FF
TL 17 99% FF
It will probably be 'impossible' to create matter that is totally friction-
free, but forcefields are another matter. 8+) Another thing to consider is
the other characteristics of the material. Is it brittle? Melts at low temps?
Hard to machine? Poisonous to humans?
What would it be used for? Sidewalks? (probably not) Engine bearings? (yes)
Wheels? (no, wheels depend on friction to work) Recreation? (sure) How about
the equivalent of water slides (have to be totaly enclosed or you would flip
out at the first turn) or downhill skiing? (you can only go straight down the
hill cause you need friction to turn) Other than things like engine bearings,
the biggest use would be recreation.
An alternative to frictionless materials is the 'Friction field generator'
(invented by James Blish in one of his _Cities_in_Flight_ books). I can't
remember the exact explanation given (which may have been BS anyway...), but
the effect was to reduce (or increase!) the friction coefficient of ANY matter
within its field. I would tend to place this invention at TL 19 or more.
I had this great idea several years ago for a material, one of whose secondary
characteristics, is that it was frictionless. It had other properties which
I won't go into here, because one of the guys in the campaign listens in here
(hi Jay!), and I may start it up again in the future. If anyone is interested,
I'll be happy to explain further by email.
- ----------
In the dark no one can hear the color of your eyes.
Disclaimer: This is me. Do I sound like anyone else?
Paul Baughman PHB100 @ psuvm.bitnet
baughman @ gis.psu.edu
- ----------
Captain Sir Michael Talmoth, UPP: BA5A8B
"You see me now a veteran,
Of a thousand psychic wars,
I've been living on the edge so long,
Where the winds of Limbo roar.
- -- BOC