Metlay asked about the recent Wolfsport in Challenge:
Simplistic? Yes.
Ill concieved? Yes.
Boring? Yes.
Would I use it? No.
Is this what we have come to expect from MegaTrav? Yes. (Sigh!)
Offensive? Well, I'm not a Vargr myself, but if I were... :-)
Sorry, but there is a lot more to Vargr than furry humans with tails,
claws, fangs and short tempers. If one went by the description of Vargr
one often finds in Challenge etc, you have to wonder how it is these
hyper-aggressive morons managed to survive long enough to settle an area
that is about as large as the Imperium if not larger!
Another disturbing trend I've found in recent magazines is the lack of
thought going into the prep of the adventures they've put out. In Wolfsport,
the players are challenged to a fight in an arena with the current champion.
The author then goes on to outline a lot of possible outcomes and actions the
players might take.
But NOWHERE does he even mention the idea that the players might enter the
arena, take on a highly motivated, very strong vargr with Infighting-4, and
tactical skill, who is hopped up on combat drug, and LOSE! This seems the
most likely outcome to me!
Another recent article had the players trapped in a room with a sniper on the
roof. They were required to climb up a rope ladder to get to him while under
fire from the sniper. The sniper had a gauss rifle and Combat Rifleman-5!
SURE! How many players are gonna be left?
Another recent article had the players find several Zhodani hiding in a
packing crate. No mention of what the heck they are doing. They're just
there. Ah-Yup!
Does anyone ever think about these things but me? Evidently the Challenge
staff doesn't. (Sigh!)
Scott Kellogg
BTW, Metlay, which article on Vargr in Antares are you referring to? Maybe my
collection is missing something.