cloaking devices??

A thread of 6 messages, 7 May 1992 to 11 May 1992, in the order they were sent.

#4090 cloaking devices??

Scott:
>A few days back, Steve and Hans mentioned the idea of using the
>Active EMS or EMS Jammers as a cloaking device.  Well, sorry to get
>back to it so late, but I just thought you might wanna know that this
>is (of course) impossible.

Hmmm... then why is GM talking about using it on cars in 1994?


>The hope would be that you could emmit an electro magnetic wave
>pattern identical to the ships normal pattern but out of phase with
>it in such a manner as to create a destructive interferance pattern.
>Well, that is I'm afraid, just not possible.

I also seem to recall seeing a news article on test operations in use
today.  It didn't work real well with anything but low frequency
stuff, but it did work.


>There is an analogous short story by Arthur C. Clarke called
>"Silence, Please."  Which appears in "Tales From the White Hart"
>(Excellent stuff).  The idea there is not EM radiation, but sound
>waves.  (Much easier to deal with.) So, let's look at the problems
with that.

Yes, I've read it.  Written in the late 40s-early 50s, right?  Before
computers?


>In order to create such an interferance pattern, one would have to
>know, the exact position of the listener (to within a wavelength of
>the sound in question) as well as how they were moving to take
>doppler shift into account.  Now you might be able to do that for ONE
>observer, but if the observer moved, even slightly, the effect would
>be lost.

No.  If it out of phase here, it will still be so there, assuming that
the signal is an exact copy of the incoming.  And if you match the
wavelength incident where you are, the doppler shift will shift it
right along with the original signal you are trying to mask.


>I believe in some airliner designs they were talking about using
>speakers in the cabin to make zones of destuctive interferance around
>passengers heads to drown out the sound of the aircrafts engines
>(Unducted fans.)  The system was going to block out just the sound of
>the engines.  However the silence zones were only localized to the
>region of the passengers head.  There were speakers placed in the
>chairs headrest.  But it was not possible to get the entire fusilage
>of the plane to be such a zone.

I hadn't heard of that one.  Sounds like a start in the right
direction, and I don't believe that 3000 years additional research
won't be able to come up with a better result.


>Now, to attempt this with light, you might be able to fool one
>observer, BUT you would have to know their EXACT position.  To within
>a wavelength of light, ie down to nanometer acurracy.  You would have
>to know their EXACT speed relative to you to account for doppler
>shift.  Now, with the ranges of space combat being what they are,
>there is NO way you could know this.  And if you did, you might as
>well fire your weapons, cause your sensor accuracy would have to be
>enough to count every cell in the pilot's body.

Nonsense.  Are you suggesting that I have to know your exact position
for you to SEE me?  If you can see me, then I can flash a light in
your eyes.  And if the light were just so, then you wouldn't see me
any more.  If you assume (and you have so far) that the sensor arrays
are all over the hull, then you could get a pretty good copy by
generating a counter-signal at each point on the array to match
incident EM at that point.  It won't be perfect, by any means (unless
technology improves in 3500 years - a long shot, some people think),
but it will be better than letting them see you without even trying to
hide.


>Furthermore, even if you did manage to fool their passive EMS like
>this, you would still run afoul of their densiometers and neutrino
>sensors.  And there is no way to spoof a neutrino sensor.  If you
>built a decoy drone to spoof it you would have to install a similar
>size power plant in order to get it to fool anyone.  (Several million
credits for a decoy drone?)  Nope.

I never said we could spoof their densitometers and neutrino sensors.
But Rob Dean pointed out recently (from TD #3?) that the operational
parameters for a densitometer were envisioned such that detection
range would be less than 5000Km.  And you can monkey with neutrino
sensors by EMMasking your ship, but not your drone, or by using a
reaction that produces more neutrinos in the drone...


>Yes, we have no cloaking devices.
>We have no cloaking devices today.  :-)

But will we in 3500+ years?  THAT is the question!

And I never suggested a cloaking device.  Hans inferred that.  I was
suggesting something to make you ship HARDER to detect, not
impossible.

Later...

- -- Via DLG Pro v0.991

[email removed]

I have learned to use the word "impossible" with the greatest caution.
                                    --W. von Braun

#4091 Re: Cloaking devices??

>Me:
}Steve:

>Active EMS or EMS Jammers as a cloaking device.  Well, sorry to get
>back to it so late, but I just thought you might wanna know that this
>is (of course) impossible.

}Hmmm... then why is GM talking about using it on cars in 1994?

GM has Active EMS?  Wow!  TL 10 sensors in TL 6 cars!

}I also seem to recall seeing a news article on test operations in use
}today.  It didn't work real well with anything but low frequency
}stuff, but it did work.

This is all sound stuff.  By producing a destructive interferance pattern
in a confined box, (the muffler) it greatly reduces noise.

>There is an analogous short story by Arthur C. Clarke called
>"Silence, Please."  Which appears in "Tales From the White Hart"

}Yes, I've read it.  Written in the late 40s-early 50s, right?  Before
}computers?

Correct, but computers won't solve the problem as presented there.

>In order to create such an interferance pattern, one would have to
>know, the exact position of the listener (to within a wavelength of
>the sound in question) as well as how they were moving to take
>doppler shift into account.  Now you might be able to do that for ONE
>observer, but if the observer moved, even slightly, the effect would
>be lost.

}No.  If it out of phase here, it will still be so there, assuming that
}the signal is an exact copy of the incoming.  And if you match the
}wavelength incident where you are, the doppler shift will shift it
}right along with the original signal you are trying to mask.

Ok, Light comes in and is reflected off the hull.  In order to be able to
destructively interfere with that reflection, you will have to know not only
the freqency of that light, but its polarization as well.  If you can't get
the polarization correct you won't be able to interfere with it at all.
Sunlight is randomly polarized.  There is no way to get it to match something
that is totally random.  But let's say for the moment that you do know the
polarization and the freqency.

You then pick up and measure each and every freqency of light coming in and
send it back out out of phase.  Now, observer A is travelling alongside the
ship at the same speed.  Observer B is approaching at some speed.  The ship
emmits light and disappears from view of observer A.  Observer B, however
sees the light that is reflected at it's normal freqency and the light that
is emmitted by the ship with it's freqency doppler shifted.  Thus, Observer A
can't see the ship, but Observer B can.

}I don't believe that 3000 years additional research
}won't be able to come up with a better result.

It can with nice long wavelengths and an unpolarized vibration like sound,
but not with light.

>Now, to attempt this with light, you might be able to fool one
>observer, BUT you would have to know their EXACT position.  To within
>a wavelength of light, ie down to nanometer acurracy.

}Nonsense.  Are you suggesting that I have to know your exact position
}for you to SEE me?  If you can see me, then I can flash a light in
}your eyes.  And if the light were just so, then you wouldn't see me
}any more.  If you assume (and you have so far) that the sensor arrays
}are all over the hull, then you could get a pretty good copy by
}generating a counter-signal at each point on the array to match
}incident EM at that point.  It won't be perfect, by any means (unless
}technology improves in 3500 years - a long shot, some people think),
}but it will be better than letting them see you without even trying to
}hide.

You still have the problem of polarization.


}And you can monkey with neutrino
}sensors by EMMasking your ship, but not your drone, or by using a
}reaction that produces more neutrinos in the drone...

EM (electro magentic) masking takes care of EM radiation.  Not nuclear
radiation.  It will do absolutely nothing to neutrino emmissions.  And
as far as I know, neutrinos are only emmitted in certain nuclear reactions.
(fusion, and fission I believe)  Those would certainly be the easiest way
to get a source of neutrinos.  And fusion/fission plants are expensive.


}And I never suggested a cloaking device.  Hans inferred that.  I was
}suggesting something to make you ship HARDER to detect, not
}impossible.

Well, using the above technology might allow you to reduce your signature
somewhat, at least in terms of the amount of light your ship emmits.  You'd
have to make certain all the freqencies and polarizations of your ship were
matched by your cloaking emmitters.  But it *might* be able to reduce your
emmitted signature.  It won't work against incident light, but maybe.
But then again, this sounds exactly like what the EMMasking is supposed to be
able to do.

Maybe what you've been describing is the EMMask not EMS-Jam.  We never have
had *any* explanation as to how EM Masking is supposed to work.

Scott Kellogg

#4098 Re: (4091) Re: Cloaking devices??

The problem is you're dealing with quantum effects here, so there's no
way to tell when, and with what phase a photon is going to come in.
That means that you have to detect the photon and in less than 1/f
send out something to mask it (well actually less time than that).
microwaves begin in the gigahertz region, this gives you 10e-9 seconds
to send out the out-of phase photon.  Visible light is much harder.

It strikes me this is a bit difficult.

	-Love, Kisses, and a Neutron Bomb
		-Eric the Finn

#4100 Re: Cloaking devices??

How about some device that simply ABSORBS light? Sure, someone could see
you occlude stars (MAYBE), but wouldn't that work against radar and
other sources? (Although a net of detectors could still work)

Potentially, some sort of field to screen gravitational effect and
neutrino emission MAY be possible. Given 3000+ years, I think that there
is a SLIGHT chance of the technology being developed.

A friend and I have been discussing ideas for eliminating gravitational
potential... weird stuff.

- -Me

#4106 Stealth and Cybertech

William Henry Timmins writes:

>How about some device that simply ABSORBS light? Sure, someone could see

     Flat black paint??

>you occlude stars (MAYBE), but wouldn't that work against radar and
>other sources? (Although a net of detectors could still work)

     We do that NOW with STEALTH technology.  Take a close look at the two
different (but both effective) approaches used by the F-117A and YF-22 &
YF-23 Advanced Tactical Fighters.  As usual, Traveller falls behind reality
in ignoring Stealth, which reduces PASSIVE signature, not active.

Mike Metlay writes:

>Furthermore, Refs must be careful as to how much TL advancement they want
>to allow in the development of these systems, before game balance goes
>straight out the window.

     What's TL advancement got to do with game balance?  Just remember,
Rule #1: the bad guys have it too.

>In a recent game I ran, one character had an
>integral smartgun link wired to a cybernetic enhancement of his own brain;
>this allowed him (among other things) to sweep an auto-gauss-gun across
>a crowd of people on full auto, scanning ahead of the barrel's trajectory
>and momentarily interrupting the flow of hot lead as he passed over
>friendlies. Because the target acquisition, identification, calculation
>of trajectory and fire interrupts were carried out in terms of machine
>cycles (milliseconds at most), the overall effect was a two-second burst
>from the gun, after which twenty perps dropped dead in the arms of six
>VERY confused PCs.

     ...and in WWI, the same kind of selectivity with regard to a machine
gun burst and an intervening object (the prop) was implemented using an
interrupter gear.  TL 5 technology.  I rather like the idea presented
above; gives me some notions I hadn't thought of of what truly advanced
weapon technology might be able to do.

>whereupon he described "Smith" and "Wesson" from BUCK GODOT, ZAP GUN
>FOR HIRE (not what I'd call Traveller-grade hard SF).

     Hey! I liked Buck Godot!

>The advantages of these high-tech doodads are limited overall by the
>person carrying the gun, and should be handled accordingly. I have no

     Yep.  An idiot with the power of a god is still an idiot, to badly
paraphrase a certain Amber character.  I find a high Tactics skill is far
more important than any amount of technology; a clever player with a
body pistol is more dangerous than an idiot with an FGMP (to his
enemies, I mean).

>This is especially important when people try to mount all of this
>stuff on pistols. Common sense should rule all such things, and
>weenies who insist on the latest cybertoys should be politely directed
>to the Cyberpunk game going on in the next county.

     But Mike, the weenies don't want to be in the Cyberpunk game where
all their enemies are just as heavily armed... that would be dangerous.
See Rule #1 above.
     Seriously, I do *NOT* understand this prejudice against realistic
cybertechnology -- yes, *realistic*.  The cyber/computer technology
depicted in "cyberpunk" and other near-future science fiction is the most
likely and realistic technology I've seen yet in Traveller -- so you
dislike that and prefer jump drives/gravitics instead?  Or computers
obsolete by 1990's standards?  I are confused...
     Caveat: I don't necessarily believe that the *social* milieu depicted
by some cyberpunk stories is realistic -- then I look at places like
Los Angeles and the former Eastern Block and think again.


Brandon Cope writes:

>The limit wouldn't be on the bonuses of the gizmos on the gun, but how
much
>you could stick on. A pistol (large) might be able to handle a two pieces
of
>hardware (telescopic sight, smart-link, laser sight). A small pistol would
be
>limited to one. A rifle could mount all three. The telescopic sight and
>smart-link shouldn't be cumlative, though you *could* make a smart-link
with
>magnification (at least double cost and weight). I won't go into
>light-intensification or thermal sights (yet).

     Uh, there seems to be some confusion as to what a smart-link is.  A
smart-link is the wire and circuitry that allows the electronics in your
gun (ie, the sights and trigger) to interface either with your brain thru
a neural jack, or your battlesuit combat computer if you are playing it
that way.  Which is to say, if your weapon is high enough TL to have
electronics rather than merely mechanical sights and trigger, it can
have smart-link capability built in with no extra size or weight penalty.
Of course the telescopic sight/laser-sight and smart-link are cumulative;
the smart-link is useless without some kind of sight to provide targetting
data... I *would* go into LI/IR sights -- a natural for a smart-link.


- -- Via DLG Pro v0.991

[email removed]

#4108 Re: (4100) Cloaking devices??

>
>From: William Henry Timmins [email removed]
>
>How about some device that simply ABSORBS light? Sure, someone could see
>you occlude stars (MAYBE), but wouldn't that work against radar and
>other sources? (Although a net of detectors could still work)
>

Such a device already exists in the game.  It's called a black globe.


- --
Palmer T. Davis      ___
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