Games people play

A thread of 3 messages, 24 May 1993 to 30 May 1993, in the order they were sent.

#5481 Games people play

hi,

I had a thought a couple of weeks ago about what kinds of sports and
games will be played in the Traveller universe.  I discussed this over lunch
with a friend and we came up with a few decent ideas for sports.

While most planets are going to have local games played mostly by themselves
and nobody else, I would be surprised if some form of Imperium wide sporting
event wasn't held.  The recent Zhondani teleport hunt is one such possible
game even if it lacks the violence essential in a real sport ;-) and it would
not be popular in the Imperium for some small reason.

The biggest change I can see is the invention of grav plates which
allows zero gee fun on any sufficiently high tech planet.  A few obvious
candidates come to mind:  zero gee squash is definable (although some
of the rules have to be warped quite a bit) as is a real life version
of the classic arcade game pong.  Some other games will not convert over
very well, zero gee golf would be almost as interesting as the real thing
(-; and wresting (the real thing not that stupid acting version) would
not work.  High jump is another one that wouldn't be all that much fun
(for similar reasons javelin, discus and the other throwing athletic
events would require gravity).  Combat sports (boxing, martial arts)
also tend to rely heavily upon gravity and thus couldn't go to zero gee.

Of course, not all games would convert over to the gravity less alternative,
even when the conversion is possible and simple.




ZG-Squash
=========

	Played in a pleasent sealed room.  Three walls (in a U shape) are
the live walls and the ball can impact with these any number of times.
The three remaining walls are the equivalent of the front wall and floor.
The ball must hit them once before the other player can play at it and
it must not hit any of them more than twice before the other players
hits the ball.  Zero gravity will again make life interesting (think
of the reaction when you swing at the ball :-) and moving around will
require considerable bouncing skills.



ZG-Pong
=======
	Two players or teams in a room (or a long thin starship corridor)
with some form ball that bounces nastily and of course no gravity is
present.  Each player/team is allocated a home wall and they are not
allowed to touch the ball if they are too far away from that wall (paint
a line around the room to mark the safe zone).  If the ball touches your
home wall you lose.  Naturally, no form of locomotion except the players
themselves is permitted (which makes for interesting timing problems in
zero gee).

	An alternative would be to mark goals in the middle of the players'
home walls and the ball must be kept away from there.  Also, catching and
throwing ball may or may not be permitted.  Finally, allowing only kicking
instead of throwing would result in a football (soccer for those plebs amongst
us :-) like game.




Any other suggestions?  Comments on the above?  Any possible non-zero gee
sports that might be interesting, what other technical developments could
lead to new sports??? (grav belts have a lot of potential in this reguard).

Zero gee aerobics? --- you too can watch overweight people damaging themselves
when they lose control ;-)   Some form of dancing would have to be possible
though.





        						Pauli

Paul Dale                       | [email removed]
Department of Computer Science  | [phone removed]
University of Queensland        |
Australia, 4072                 | Did you know that there are 41 two letter
                                |     words containing the letter 'a'?

#5485 Re: Games people play

[email removed] writes:
>
> While most planets are going to have local games played mostly by themselves
> and nobody else, I would be surprised if some form of Imperium wide sporting
> event wasn't held.  The recent Zhondani teleport hunt is one such possible
> game even if it lacks the violence essential in a real sport ;-) and it would
> not be popular in the Imperium for some small reason.

The Zhodani do better than that - they have a sort of psionic Olympics with a
variety of events.  At least, they did in the days of Traveller (not Mega,
not New Era, just Traveller :-) and Alien Modules.  I have a funny feeling
that there would be very few Imperial participants in these games either.

>				Combat sports (boxing, martial arts)
> also tend to rely heavily upon gravity and thus couldn't go to zero gee.

Maybe not the present-day martial arts, but you can bet that there would be
some sort of zero-G combat.  In fact, there must be, because there's a skill
in it. :-)  So a zero-G martial arts arena would be a cell with no clearly
defined floor or ceiling, just walls with a variety of handles and other things
to grab hold of.  Either the objective is to knock out the opponent or force
a submission, or maybe there is a spot painted somewhere and you have to bounce
the opponent off it.  The absence of gravity would also add a whole new
dimension to fencing, literally.

There would have to be some zero-G version of football, whether it allowed
physical contact between players (zero-G American Football) or forbade it
(zero-G Soccer).

How about zero-G racing?  You need something like a small ring-type space
station, and the objective is to complete a set number of laps of the ring,
preferably before everyone else.  This means bouncing yourself off the outer
wall, possibly the inner wall, and maybe off other racers depending on the
rules.

- --
 "Keyboard?  How quaint!" - M. Scott

 Adrian Hurt			     |	JANET:  [email removed]
 UUCP: ..!uknet!cee.hw.ac.uk!adrian  |  ARPA:  [email removed]

#5505 Games people play

> I had a thought a couple of weeks ago about what kinds of sports and
> games will be played in the Traveller universe.  I discussed this over lunch
> with a friend and we came up with a few decent ideas for sports. [...]
>
> The biggest change I can see is the invention of grav plates which
> allows zero gee fun on any sufficiently high tech planet.  A few obvious
> candidates come to mind: [...]
>
> Some other games will not convert over very well, [...] wresting (the
> real thing not that stupid acting version) would not work.
> Combat sports (boxing, martial arts) also tend to rely heavily upon
> gravity and thus couldn't go to zero gee.

	Uhm, why not?  Wrestling as we know it often relies on
gravity, but that's simply because we've never tried it in a
gravity-less environment.  I can think of a few holds, off the top of
my head, that don't rely so heavily on gravity and could be converted.
Martial arts can be equally adapted.  Hell, there's even a Zero-G
combat skill.

	I recall an interesting short story from an old Far Frontiers
about the first zero-gravity martial arts competition.  Forms and
katas have to be very carefully designed and executed so the artist
maintains control of position and trajectory at all times, and
sparring takes on a new dimension (literally) but that just makes it
more interesting.  There's also nullboxing, as in the novel
Streetlethal by Steven Barnes.  Two boxers (more like kickboxers,
extremely violent sport) in a large plastic sphere.

	As for other sports, well of course the temptation to play
around with zero-g is great, but don't forget other advances, in
medicine, simulations technology, protective gear, etc.  You might see
a lot more violent sports, since the participants can most likely be
restored to healthand hence aren't risking their lives as much.  You
might see things like jousting, duelling, etc, perhaps more medieval,
in keeping with the whole rather medeival feel of Imperial society,
where the weapons are simulated, or where they aren't, but the
participants are wearing the civilian equivalent of battledress, or
they aren't, but full-scale TL16 medical teams are standing by.

	There are also more mechanistic sports; the tl16 equivalents
of car, bike, and boat races.  My previous player in the PBEM spent
several years on the grav racing circuit as a grav mechanic, some on
grav bike races, some on solar-sail grav-skiffs.

Steven J. Owens
[email removed]