> IMHO it is good to have the info in the basic world data somewhere, instead
> of having to scan through the extra data for each world to find it.
It would be nice, but I didn't have the canonical list of government
codes, so I had to solve the problem without creating a new government
type code.
Also, I'm not convinced that a TED is really anything different than a
lot of Non-Charismatic Leaders, Totalitarian Oligarchies, Religous
Dictators/Oligarchies, and Feudal Technocracies that we had in the
Classic Imperium. It's just that instead of "Governments will be
Governments" the attitude towards them is "It's Clobberin' Time!". Or
in other words, what makes a TED is in the eyes of the beholder, and not
necessicarily a characteristic of the government.
As an example, note the description of Montezuma starting on T:TNE
pp.98; the narrator herself notes that the world's government is not
particularly ornerous (but comments that *in her opinion* it may become
so at some future time); the farmers are not yet peasants, there is
currently a merchant class, and the world enjoys offworld trade on what
seems to be a regular (if infrequent) basis. But the RCES seems to
have decided that the world is a TED, and that they're going to liberate
the not-yet-peasants from their not-yet-masters!
[email removed]
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Science-Fiction Adventure
in the New Era