TMP--> T:TNE

A thread of 2 messages, 7 June 1993 to 8 June 1993, in the order they were sent.

#5591 TMP--> T:TNE

   I finally figured out what the New Era reminds me of. Does any-
one remember "The Morrow Project" ?
   The PCs were part of an organization to rebuild society after
a nuclear war. They were stored in bunkers, low-berth style, to
be signalled to awake a few weeks after the war.  Something went
wrong, and they started waking up a HUNDRED years after it.
   The game had:
- -- technology mostly knocked back to pre-industrial
- -- yokels who mythologized the firey catastrophy
- -- petty despots who terrorized said yokels with caches of
   modern weaponry
- -- islands of civilization where knowledge and technology had
   not sunk quite so low
- -- one module even had an experimental AI running a 'vampire' base
and of course,
- -- Heroic PCs struggling to rebuild a blasted civilization

  the game's main draw was that it used real-life weapons, vehicles,
and equipement.  No rayguns and 'autorifles' but M-16s and a
whole plethora of stuff that real people actually used.
  the game practically died out when T:2K was released and stole
its thunder in the realism department.
  Years later, Traveller converts to the T:2K2 system.
Amazingly, the new background features: ....

Well, you get the idea. What goes around comes around.

In recognition of this observation,(get out your T:2K2 vehicle guides)

I hereby nominate the Commando V-150 as the (un)OFFICIAL wheeled ATV
  of the RCES contact teams!

Don't leave Aubaine without one!

John H Bogan
[email removed]

#5602 The Morrow Project

John H Bogan writes:

>   I finally figured out what the New Era reminds me of. Does any-
>one remember "The Morrow Project" ?

Yep, one of the all time classics.  The only game I know of that gave
details for blood transfusions (that were necessary :-)  It packed heaps
of useful information into a rather small rule book (damage because you're
too close to something very hot, radiation damage, electricity, cold, ...)
Lots of hit points and weapons that take them away in large chunks.  A very
fatal combat system added to the mess.

And the players had a tech advantage over most of the nasties they met!
Good clean fun!




        						Pauli

Paul Dale                       | [email removed]
Department of Computer Science  | [phone removed]
University of Queensland        |
Australia, 4072                 | Did you know that there are 41 two letter
                                |     words containing the letter 'a'?