[email removed] (Martin Snow) writes:
> >
> >Nah, I don't buy that argument. How about this one: Space:1889 only
> >appeals to gamers who actually read (and enjoyed reading) the source
> >material: Jules Verne, Arthur Conan Doyle, Edgar Rice Burroughs.
Well, I enjoyed the game a lot. Partly because the GM was one of those few
who could make just about *any* game enjoyable; but I did like the game
itself as well. I've read some of Jules Verne's books, and that's all.
> I think the reason that Space:1889 wasn't popular is because it's a
> fantasy game in a science-fiction setting. There's just too much
> suspension of physical reality (not to mention economic and social reality)
> to appeal to SF players. And it's probably too close to reality for
> the average fantasy player to enjoy.
That balance was one of the things that attracted me. It was specifically
not supposed to worry too much about real physics, which meant there was
no chance of getting bogged down with arguments about it. Having arguments
as part of the role-playing, about why theories about electromagnetic
radiation were wrong and theories about the ether were right, on the other
hand, were fun. (This ended up with my character saying to some crackpot
who actually believed that there was no such thing as the ether, "You try
to build an aerial flyer and I'll try to build an aerial flyer, and we'll
see whose one flies. :-)
> For example, are
> there any female characters allowed in Space:1889? If there are, there
> shouldn't be (for internal consistency) and if there aren't, probably half
> the likely players have just put that game back on the shelf and picked up
> the next Cyberpunk game.
And here we see the cause of the death of Space 1889; political correctness.
Incidentally, yes there were female characters. The background meant that
they weren't just male characters with breasts, they had to be different,
which just made for some serious role-playing. The trick with having a
female character was to stay out of the fighting and manipulate all the
males instead, and one of the characters in our game, a countess, was very
good at it. She invented various forms of explosives but let other people
do the actual dirty work.
Re: someone else's comment about people watching movies rather than reading
books.
Didn't GDW have a game called "Dinosaurs and Cadillacs", or something similar?
If so, it is probably about to get re-launched in the wake of "Jurassic Park".
:-)
- --
"Keyboard? How quaint!" - M. Scott
Adrian Hurt | JANET: [email removed]
UUCP: ..!uknet!cee.hw.ac.uk!adrian | ARPA: [email removed]