Antigrav but no volts

A thread of 2 messages, 2 August 1993 to 3 August 1993, in the order they were sent.

#5844 Antigrav but no volts

  ::>>  >I read a book a long time ago (oh no I hear you say ... suffer!) where
  ::>>  >technology took a different path.  There was a simple law of physics t
  ::>>  >if seen would lead on to anti-grav and space flight but precluded all
  ::>>  >electrical type technology as we know it today.

  This could be interesting!  Posit this:  During the Collapse, a
  system which had made TL13 under Imperial rule is blown back to
  about TL2 or 3, and they have to rebuild their tech with no notes
  (i.e., they have to reinvent it).  Now, they've somehow managed
  to get on this tech path instead of the other one, that the
  Imperial UWP was based on.  So, we've got a culture with space
  flight and antigrav (which according to the standard scale means
  TL10), but which doesn't have internal combustion or computers
  (well, possibly computers, of the Difference Engine/Analytical
  Engine type) or laser weapons or radio or..., which, ignoring the
  existance of the space flight and antigrav, puts them at TL6 or
  lower.  How do we write a UWP for this world?  Do we have to go
  to DGP's extended generation, and use the tech profile?  Or do we
  just dump this world into an interuniversal warp and let the
  Space:1889 folks play with it?
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Jeff Zeitlin                                      [email removed]
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 ~ QMPro 1.50   ~ That was profound! I didn't understand a word.

#5846 RE: Antigrav but no volts

Jeff Zeitlin ([email removed]) writes:

>  ::>>  >I read a book a long time ago (oh no I hear you say ... suffer!) where
>  ::>>  >technology took a different path.  There was a simple law of physics t
>  ::>>  >if seen would lead on to anti-grav and space flight but precluded all
>  ::>>  >electrical type technology as we know it today.

>  This could be interesting!  Posit this:  During the Collapse, a
>  system which had made TL13 under Imperial rule is blown back to
>  about TL2 or 3, and they have to rebuild their tech with no notes
>  (i.e., they have to reinvent it).  Now, they've somehow managed
>  to get on this tech path instead of the other one, that the
>  Imperial UWP was based on.  So, we've got a culture with space
>  flight and antigrav (which according to the standard scale means
>  TL10), but which doesn't have internal combustion or computers
>  (well, possibly computers, of the Difference Engine/Analytical
>  Engine type) or laser weapons or radio or..., which, ignoring the
>  existance of the space flight and antigrav, puts them at TL6 or
>  lower.  How do we write a UWP for this world?  Do we have to go
>  to DGP's extended generation, and use the tech profile?  Or do we
>  just dump this world into an interuniversal warp and let the
>  Space:1889 folks play with it?

Hmmm...  I'd pose a slightly different scenario.  TL blow-back to 5 or 6,
say, but the technologies that are emphasised during the re-growth period
are those that have immediate military value.  Given the relative cheapness
of life in the "Wilds", medical technology isn't quite up-to-par with weapons
and transport technology, etc.

Something else to consider: post-VIRUS worlds won't have _as_ hard a time
finding rare raw materials for _fill_in_the_blank_ since a good chunk of what
they need can be recovered from artifacts.  (So, _how_ difficult _is_ Lanthanum
to find, without a ready supply of blown-out starships?)

Just thoughts,

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[email removed] (SPG6)