Crew Sizes: old vs. new

A thread of 2 messages, 13 January 1994 to 18 January 1994, in the order they were sent.

#6604 Crew Sizes: old vs. new

Has anyone tried comparing the old crew complements for the ships in BL and
their CT and MT counterparts, to see if the rate of increase is relatively
constant, and where those increases usually take place (Engineers, Bridge Crew,
etc.)? if not I might sit down and do that. (I don't have access to much ship
information from MegaTraveller, but I can compare the old game and TNE.)

                                               Allen Shock

#6642 Re: Crew Sizes: old vs. new

The two biggest increases come with engineers and gunners.

Keep those two down, and you can get results akin to CT and MT.

That was the goal of that HAIS system I posted. I just have time
for quick notes right now, so I'll post the revised version
on another day.

an open note for Loren: This disparity in crew levels between
FF&S/BL and previous editions is a real obstacle for those of
us who want to use NEW ERA rules in an Imperial setting.(and/or
gamemasters who don't want to keep track of 15-20 NPC crew)

I would REALLY like to see something "official" (ie. usable by
most Traveller players, not just my own house rules) on this.
I suspect many "old" Traveller players will be making their
own house rules on this point also, and the more everybody's house
rules are in line with the published rules, the more usable
published designs are for everybody.

"Why MERC:2000?....because our customers wanted it"
    --Loren Wiseman, Merc:2000 designers notes (possibly slightly
                        misquoted, but not much)

The Traveller customers are wanting.


John H Bogan, abusing his friend's account