[email removed] writes:
> Shane Said:
>
> >Yes. It was called "The Gripping Hand" in the US I believe,
> >and "The Moat around Murcheson's Eye" elsewhere.
>
> are you sure?.. "The Mote around Murcheson's Eye"..
> what would be my best option when I look for it?.
> the Gripping Hand or the other name?
It's "The Mote Around Murcheson's Eye" here. (Here, being the U.K., counts
as "elsewhere" in Shane's text. :-) Enough other people have mentioned
"The Gripping Hand" on TML to convince me that for some reason, the U.S.A.
does indeed have a different title for the book. As for what to look for -
take no chances, look for both! :-)
> >It's pretty good as a sequel, but of course like pretty much
> >all sequels it's not nearly as good as the original.
>
> So that's why we have Traveller <smile>
MegaTraveller: it's pretty good as a sequel, but of course like pretty much
all sequels it's not nearly as good as the original. The same goes double
for TNE. :-)
> umm.. a wormhole. my impresion from the book was that it
> seemed more like a jump drive, dunno..
You can only jump between specific points linking pairs of star systems with
an Alderson drive. A jump drive works from anywhere to anywhere in range.
> I have a question for you, do you remember if in the book
> there discussed about the kind of ships that the Motes had?
Customised!
> I would like to try to design one :)
Good luck! The Moties rebuilt the thing on the fly. A High Guard profile
of the ship would basically be a row of question marks. If the players
got their hands on one, either because it had been abandoned or because
the Moties inside were dead (possibly as a result of interaction with the
PC's ;-) then you could draw up a design for its final state. Otherwise
the ship is purely a matter of referee's discretion, and liable to change
at any time.
- --
"Keyboard? How quaint!" - M. Scott
Adrian Hurt |JANET: [email removed]
UUCP: ..!uknet!cee.hw.ac.uk!adrian | ARPA: [email removed]