TNE: *Shall Not Perish* Regency Military Forces

A thread of 3 messages, 8 June 1994 to 11 June 1994, in the order they were sent.

#7903 TNE: *Shall Not Perish* Regency Military Forces

Gentlesophonts:

Steve Charlton [email removed] writes:

> If it comes to a choice between TCS fleet sizes vs 5FW fleet sizes, I would
> have to pick the economy-jumbo-sized TCS fleets.  Not for any reason
> of playability or historical realism, but mostly because I have too many
> middle and high-ranking Imperial Navy PCs and NPCs in my campaign
> to have anything less than several thousand warships in each sector.

This is a good point on which to redirect this discussion back to the
original purpose.  How do we determine naval and army (ground/air/sea)
force composition and organization for the Regency?  I don't care whether
we use *5FW*/*RS* protocols or *HG*/*TCS*/*POT* protocols.  I made an
initial suggestion for the Sword Worlds using my best guess at *5FW*/*RS*
protocols which got the shorts of a lot of TCS-ites in knots.  Fine.
So will some of those TCS-ites *please* make an alternate suggestion?
I'd do it myself but I don't have *TCS* or *POT*.

Here are some questions to consider:

How are Regency naval and army forces organized at the subsector and sector
level?

What is the overall composition of Regency military forces?

What is the compostion of a `typical' Regency naval squadron and a `typical'
army battalion/regiment/division/corps/whatever-you-think-the-`basic'-unit-
ought-to-be?

Who are the major military figures in the Regency?

> I certainly dont see why suggesting 5FW force levels would generate
> so much dismay.

I don't either.  I'd really rather see folks suggestion *alternatives* to
any point *anyone* makes rather than merely trying to rip holes in a position
they disagree with.  The latter course is neither interesting *nor* useful.

Let's get back to our TML Regency sourcebook, *Shall Not Perish*.

Peace and Happy Travelling,

David Johnson
Houston, Texas, USA

#7927 Regency Naval Policy

[email removed] (David Johnson) wrote:
>
> How are Regency naval and army forces organized at the subsector and sector
> level?

I would suggest that, given a strong memory of the rebellion, Regency forces
would be controlled at a far more cetralized level.  Fleets would still be
deployed to subsectors, but ship, squadron and command staff rotations would
frequent to avoid forming local alliances.  I would suspect that jump capable
"provincial" forces would also be banned, and local defence command would
be assigned by central command.

The pay-off in return would be a greater scope in Regency-wide affairs than
would have been possible under the Imperium.

> What is the overall composition of Regency military forces?
>

Has enough data been posted to permit development of a TCS (or alternative,
take your pick) budget for the fleet?  The regency and its enemies could form
a good focus for our ship design and tactics discussion.

> What is the compostion of a `typical' Regency naval squadron and a `typical'
> army battalion/regiment/division/corps/whatever-you-think-the-`basic'-unit-
> ought-to-be?
>

working...

I rather liked H. Beam Pipers term from the Terran Federation period -- The
"Fleet-Army Force."  It identifies the tie-in between the two components
very clearly.

> I don't either.  I'd really rather see folks suggestion *alternatives* to
> any point *anyone* makes rather than merely trying to rip holes in a position
> they disagree with.  The latter course is neither interesting *nor* useful.
>
I'll be happy to work from pretty much any formula for budget, etc.  TCS does
give a number, however.  (On the other hand, maybe its the wrong number.
The very fact that a TCS campaign is a straight wargame means that you start
the whole exercise in an arms race.  What are the big-time threats to the
Regency right now?  Is there an active arms race on with any of them?  I think
these factors are more important than the budget numbers.  Then there is the
question of the proportion of fleet resourses going to anti-virus defence...)

Les Howie
Prograph International

#7949 TNE: *Shall Not Perish* Regency Military

Gentlesophonts:

Les Howie [email removed] writes:

> I would suggest that, given a strong memory of the rebellion, Regency forces
> would be controlled at a far more cetralized level.

Welcome to the *Shall Not Perish* effort, Les!

> I rather liked H. Beam Pipers term from the Terran Federation period -- The
> "Fleet-Army Force."

Ah, another Piper fan.  Always glad to meet one.

> The very fact that a TCS campaign is a straight wargame means that you start
> the whole exercise in an arms race.

Good point.  Hope some TCS-ites are paying attention.

> Then there is the
> question of the proportion of fleet resourses going to anti-virus defence...)

This seems to be a point of some disagreement.  It seems to me it has been
suggested that anti-Viral activities will be the focus of the Quarantine
Service while more `traditional' military activities would be handled by
the conventional military services.  I also seem to remember other suggestions
that there would not be such a distinction.  [WARNING! : I don't have TNE!]
What's the New Era literature have to say in this area?

> The base battalion remains fixed to a recruiting territory --
> a fixed area of a given world.

What's the distinction here between `indigineous' defense battalions
(those forces that remain on a particular world) and `mobile' forces
(the `regular' Army)?

> Regiments are recruited based on the society and capabilities
> of the home world

Does this include aerospace and nautical forces?  I'd like to see work
for the Regency that focuses on the entire Army rather than one limited
to only the Ground Force Command as was the case previously in the Imperium.

> I will put some thought into higher formations, to troop
> types

Yes, I'd prefer a `strategic' (dare I use that word again?) focus in
addition to a `tactical' focus.  It seems to me it should be simple to start
at the `General Staff' and `Admiralty' level and work down just as it is
beneficial to start at the combat unit level and work up.

Let's get busy!

David Johnson
Houston, Texas, USA