Grav Bike Design

By Andrew Salamon ·

TML message #1047From bundle 92

Greetings to All,

  Here's a little present for everyone.  Any suggestions/criticisms etc
are welcome.

Courier Grav Bike
Craft Id:  Grav Bike, Type ZK, TL17, Mcr 4.9309
Hull    :  1/1, Disp=.5, Config=1AF, Armor=0
           Unloaded=1.7613tons, Loaded=1.8593
Power   :  1/2, Fusion=.98Mw, Duration=10hours
Loco    :  1/2, LowPowerLGrav=14tons, NOE=250kph
           Cruise=3150, Top=4200
Commo   :  Radio=Planetary
Sensors :  Radar=Vdistant, EMSpass=Interplanetary, RadarJammer=Vdistant
           RadioJammer=planetary
           ActObjScan=dif, ActObjPin=dif, PassEngScan=Rout
Off/Def :  	        pen/attn	Dam	MaxRange	sig
           Beam laser	6/2		5	Distant(2.5)	low
Control :  Comp=0/bis x2, Panel=Dynamic linked x2, Special=Heads Up Holo
Accom   :  Cramped seat x1
Other   :  Feul=1.4kl, Cargo=.993kl (max 140kg), Size=small,
           EMlevel=mod

There's no armor but I forgot to check the armor table to see if it is
possible to add armor without increasing the weight at all.  Please
note: to calculate CP's for the sensors I used the highest tech level on
the apropriate chart, not tech level 17 (unless that is the tech level
actually used for the calculations).
  Quite the fun (and expensive) toy for any grav vehicle enthusiasts out
there.
  I probably should have used tech level 15 but some characters I just
created are based on a TL17 world.

  Jim Baranski (sp?): if you are able to join the pbem game, and your
character has the money (or can borrow it) you should try one of these
out!

  Bye y'all.

Magic in my Mind                     |   /Andrew/
Music in my Heart                    |   soi-disant Bleydion op Rhys
Laughter in my Soul                  |   [email removed]
And...A Sword in my Fist (sigh)      |

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