Greetings to All,
Sorry to repost this, but I found some mistakes and made some
changes, re-enjoy:
Courier Grav Bike
Craft Id: Grav Bike, Type ZK, TL17, Mcr 5.024594
Hull : 1/1, Disp=.5, Config=1AF, Armor=31H
Unloaded=1.6841tons, Loaded=1.8161
Power : 1/2, Fusion=.98Mw, Duration=10hours
Loco : 1/2, LowPowerLGrav=14tons, NOE=250kph
Cruise=3150, Top=4200
Commo : Radio=Planetary
Sensors : Radar=Vdistant, EMSpass=Interplanetary, RadarJammer=Vdistant
RadioJammer=planetary
ActObjScan=dif, ActObjPin=dif, PassEngScan=Rout
Off/Def : pen/attn Dam MaxRange sig
Beam laser 6/2 5 Distant(2.5) low
Control : Comp=0/bis x2, Panel=Dynamic linked x3, Special=Heads Up Holo
Accom : Cramped seat x1
Other : Feul=1.4kl, Cargo=.973kl (max 180kg), Size=small,
EMlevel=mod
I have a few questions. Does the armor cover the driver? Is this a
design decision or do I have to do something to make it happen, i.e. add
basic env and basic ls? If I reduce the armor, can the weight of the
hull be reduced below the value given in the vehicle chassis table?
Would feul cells take up less volume and weight for the same power
output? Would anybody be stupid enough to ride one of these things on a
possibly dangerous courier mission? How does the armor compare to the
armor levels in Hand to Hand combat, cloth and combat armor etc.? Do
the numbers mean the same thing, for example, a speeder has an armor of
4, is this less than the protection provided by cloth armor?
Bye y'all.
Magic in my Mind | /Andrew/
Music in my Heart | soi-disant Bleydion op Rhys
Laughter in my Soul | [email removed]
And...A Sword in my Fist (sigh) |
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