A question for other players out there... How do you handle
Tranq effects? It seems that tranq rounds are a very popular ammo for
several different firearms (gauss, snub nose, blowgun, etc...). I
guess my basic questions are, 1) Assuming a hit, how fast does a tranq
dart take effect (instantly? 1 combat round?), 2) Is a tranqed person
totally unconscious from the start (or can they overhear you say bad
things about them....), 3) Are there different kinds of Tranq (from
instant knockout to disable higher functions?), and 4) How long is the
tranq-ee out for??
Those questions refer to a tranq dart that actually penetrates
the skin (such as is used today). The same questions would, I assume,
have different answers for a tranq-gas shell, that breaks on impact and
and creates a "danger space" situation. How are those handled?
Well, thats it for now. Again, tranqs a lot!
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Bruce T. Ritchie ([email removed])
Plymouth State College
Plymouth, N.H. USA
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"A day without fusion is like a day without sunshine"