Computers in Traveller
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- #122 Re: Computers in Traveller by Leonard Erickson
Who, besides me, is dissatisfied with Traveller's handling of computers? I have two main gripes. First, hands up those who still believe Traveller's claim that hand/pocket computers arrive at TL10. Now put down your hands, those who don't think today is TL10, or TL9 at least. Why? Because I _have_ a pocket computer. O.K., so it's not as powerful as a desktop computer, and pocket computers never will be as powerful as desktop computers, because whatever high tech chips are used to make the pocket computer powerful, more of the same can be used to make a more powerful desktop machine. But mine has 32K RAM (expandable), and a built-in programming language which is a cross between BASIC and PASCAL. And it can talk to larger machines, if an RS232 interface (which the makers can supply) is fitted. Second, the table of computers in Book 5, High Guard, implies that as technology advances, computers get larger, more powerful and more expensive. Now it seems to me, in the real world, they either stay the same size and price and get more powerful, or they get smaller and cheaper for the same price. Take my pocket machine, for example; apart from display, it'll outclass a PET no trouble; and what today fills a cabinet would previously have filled a room. Also, High Guard mentions "fibre-optic backup". In modern computers, and military ones especially, they use fibre-optics as the _primary_ connection. Besides, wouldn't the radiation, which fib models are supposed to be proof against, also zap the chips? Now, my solutions. Pocket computers are available at TL8, for a few Cr100's. I haven't worked out a way of translating present computer trends into High Guard terms without making every published ship obsolete. After all, at TL15, a Model 3 is probably desktop, and a Model 2 pocket-sized. But instead of "fib" meaning "fibre-optic backup", it just means "backup", in the form of extra, redundant components, e.g. processors. For damage purposes, I assume the ship has two computers. When the computer is damaged, I roll 1D to decide which one is hit, and always use the least damaged one for that ship's fire modifiers. Any comments? Am I overlooking something critical? How does MegaTraveller handle computers? "Keyboard? Tis quaint!" - M. Scott Adrian Hurt | JANET: [email removed] UUCP: ..!ukc!cs.hw.ac.uk!adrian | ARPA: [email removed]