Improving skills

By Charles Martin ·

TML message #14From bundle 1

How many Traveller games out there make use of the Instruction skill, or
allow characters to acquire new skills after the start of the game?  One of
the major differences between Trav and FRP is that the latter place great
emphasis on tangible, game-mechanics character improvement.  Do people try
to put this into Traveller?  Follow up question: why is it that Traveller
*players* (may of whom are also FRP players) are satisfied with relatively
permanent characters of widely disparate abilities, but complain loudly
when playing FRP under the same conditions?
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