I've lost track of how many batches of these things I have uploaded. In any
case here are a few more for your perusal and general use. I had one request
to do the Kinunir by the new ssytem, which I tried, but there wasn't even close
to enough space to put in enough power to run the weapons and shields as given
by the old system, so I'll have to give further consideration to what to leave
out. (Not the black globe!)
Plowhorse Truck TL5
The Plowhorse is designed for general purpose work at the lowest
practical tech level for the manufacture of internal combustion engined
vehicles. The model shown here includes a radio installation, useful for
exploration parties and the like, but seldom installed for ordinary use.
Reduce cost by Cr500 if this option is removed. Designed for offroad
travel, the vehicle is equipped with fairly large tires to avoid bogging on
soft surfaces. The Plowhorse is open topped.
CraftID: Plowhorse Truck, TL5, Cr9809
Hull: 2/5, Disp=2, Config=4USL, Armor=1A, Unloaded=15.8t, Loaded=10.8t
Power: 1/2, IC=1MW, Dur=25hrs
Loco: 1/2, 4 wheels, P/W=63, Road=107kph, Offroad=32kph
Comm: Radio=Regional (500)
Sensors: Headlights*2
Off: Hardpoints=1
Def: -
Control: Mech*3
Accom: Seats=Cramped*4 (Driver, 3 passengers)
Other: Fuel=3kl, Cargo=2kl, ObjSize=Small, EmLevel=Moderate
Minuteman Armored Truck TL5
The Minuteman is a limited use armored vehicle produced on the
Plowhorse truck chassis. Its fairly large turret (5.4kl) allows ample room
for the gunner's and the vehicle commander's seats. Offroad performance is
comparable to that of the unmodified cargo version.
CraftID: Minuteman Armored Truck, TL5, Cr19,705
Hull: 3/6, Disp=2, Config=4USL+turret, Armor=5A, Unloaded=17.8t
Loaded=14.5t
Power: 1/2, IC=1MW, Dur=25hrs
Loco: 1/2, Tracks, P/W=56, Road=100kph, Offroad=30kph
Comm: none
Sensors: none
Off: Hardpoints=1
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
4cm Howitzer HE 120 5 8 VLong(2)- - M 30
KEAP - 8/4 6 VLong(2)- - M 30
Medium MG - 1500 3/3 3 VLong 3 - H 80
Def: -
Control: Mech*5
Accom: Crew=4 (Driver,2 Gunners,Commander), Seats=Cramped*4
Other: Fuel=3kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Raptor Combat Lander TL13
The Raptor is designed as a multi-function vehicle, forinterface
military operations. Capable of serving as a space or air fighter, it is
also equipped to land a squad of 12 infantrymen (preferably battle dress
equipped). Endurance was sacrificed to provide the other desired operating
features. The Raptor carries a space-rated triple missile turret as well as a
remotely operated 100MW pulse laser belly turret.
CraftID: Raptor Combat Lander, TL13, MCr57.5
Hull: 19/48, Disp=20, Config=1AF+turret, Armor=60F, Loaded=1018.4t,
Unloaded=1014.4t
Power: 5/10, Fusion=576MW, Dur=36hrs
Loco: 7/14, StdGrav=4500t, Max Speed=3090, Cruise=2317, NOE=170,
MaxAccel=3.4G, Space Agility=2
Comm: Radio=System, LaserComm=System, MaserComm=System
Sensors: EMM, EMS Active(Planetary), EMS Jammer(Planetary),
EMS Passive(Substellar), Low Pen Densitometer(50m),
Neutrino Sensor(100kw), ActObjScan=Diff, ActObjPin=Diff,
PassObjScan=Diff, PassObjPin=Diff, PassEnScan=Routine,
PassEnPin=Diff
Off: Hardpoints=1
Pen/ Max Auto Dngr
Attn Dmg Range Tgts Spc Sig ROF
100MM Pulse Laser 59/4 100 Reg(250) 3 - L 80
Missiles=x03
Batteries 1
Bearing 1
Def: Point Defense Targeting for Laser, DefDM+7
Control: Comp3*3, HeadsUpHoloDisplay*1, HoloLink*26
Accom: Seats=Roomy*16 (Commander, Pilot, Gunner, 13 passengers),
Env=Basic env, basic ls, grav plates, inert comp
Other: Fuel=11.52kl, Cargo=3.2kl, ObjSize=Avg, EmLevel=None
Eclipse Orbital Speeder TL13
The Eclipse is designed as rapid transport for executives, although a
number have been bought by private enthusiasts. Ordinary operation consists
of climbing to stratospheric or orbital altitudes to permit continuous
acceleration with mid-point turnover, allowing for extremely rapid travel
over planetary distances. The Eclipse is fully spaceworthy and can undertake
interplanetary flight, in which case a steward is usually carried for the
benefit of the passengers.
CraftID: Eclipse Orbital Speeder, TL13, MCr10.48
Hull: 18/45, Disp=20, Config=1AF, Armor=40F, Loaded=229t,
Unloaded=220.9t
Power: 1/2, Fusion=135MW, Dur=10/30
Loco: 2/4, StdGrav=1100t, Max Speed=3300, Cruise=2475, NOE=170,
MaxAccel=3.8G
Comm: Radio=System
Sensors: EMS Active(Planetary), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1
Def: -
Control: Comp1*3, HeadsUpHoloDisplay*1
Accom: SmallStaterooms*7 (Pilot, 6 passengers or optional steward),
Env=Basic env, basic ls, extended ls, grav plates, inert comp,
AirLock
Other: Fuel=18kl, Cargo=6.8kl, ObjSize=Avg, EmLevel=Faint
Dragonfly Light Grav Vehicle TL13
The Dragonfly is intended to serve as a basic around the town vehicle
for a sizable family. Every effort has been made to keep it affordable. It
should be noted that up to 1.3 tons of cargo can be carried with the
performance still at the "unloaded" values given below. As with any grav
vehicle, weight is critical. No life support system is included, thereby
limiting operations to a breathable atmosphere.
CraftID: Dragonfly Light Grav Vehicle, TL13, Cr26,375
Hull: 2/5, Disp=2, Config=4SL, Armor=2F, Loaded=4.76t,
Unloaded=1.66t
Power: 1/2, FuelCells=.675MW, Dur=30/90
Loco: 1/2, StdGrav=6t, Max Speed=300(L)/1000(U), Cruise=225(L)/750(U),
NOE=40
Comm: Radio=VDist(50km)
Sensors: Headlights*2, Radar=Dist(5km), ActObjScan=Form, ActObjPin=Form
Off: Hardpoints=1
Def: -
Control: Elec*7
Accom: Seats=Adequate*7 (Driver, 6 passengers), Env=Basic env
Other: Fuel=1.44kl, Cargo=3kl, ObjSize=Small, EmLevel=Moderate