The latest stuff. Have fun.
Rob Dean
Draft Imperial 20000ton Light Cruiser TL15
This draft design was produced on 19 October 1990. Endurance given
below is for no combat use of power. Combat power consumes 2 days of non-
combat power per day. Cost of subcraft is included in the total design
cost. (4 Lance fighters, 6 Type 1112 landing boats) Probably not really
intended for independent operations, but does have limited capability for
planetary intervention with approximately one company of marines carried.
CraftID: Imperial Light Cruiser, 20000 tons, TL15, MCr14528
Hull: 18000/45000, Disp=20000t, Config=1SL, Armor=61G,
Loaded=392924t, Unloaded=362893t
Power: 1267/2534, Fusion=342000MW, Duration=30/90
Loco: 1980/3960, Maneuver=4, 900/1800, Jump=4, Cruise=750kph,
Max=1000kph, Agility=0
Comm: Radio=System*5, Laser=System*5, Maser=System*5
Sensors: EMS Active(FarOrbit)*5, EMS Jammer (FarOrbit)*5,
EMS Passive(Interstellar)*5, Neutrino Sensor (10kw)*5,
High Pen Densitometer (1km)*5, ActObjScan=Rout,
ActObjPin=Rout, PassObjScan=Rout, PassObjPin=Rout,
PassEnScan=Simp, PassEnPin=Rout
Off: Hardpoints=200
MesonGun=J0x Missile=x90 BeamLaser=xx9
Batteries 1 10 5
Bearing 1 10 5
Def: DefDM+8, Meson Screen-9*3, Nuclear Damper-9*3
SandCaster=x09
Batteries 4
Bearing 4
Control: Computer Mod9fib*3, 4*LargeHoloDisplay, 50*HeadsUpHoloDisplay,
760*HoloLink
Accom: Crew=287 (13 bridge, 27 engineer, 12 maintenance, 52 gunners,
30 flight, 135 troops, 15 command, 3 medical), Staterooms=144,
Env=basic env, basic ls, extended ls, grav plates, inertial comp
Other: Fuel=130140kl (1 jump-4+30 days), Cargo=14071, Missile Magazine=
1250kl (50b-r), Fuel Scoops, Fuel Purifier (12hr), SubCraft=
10*40ton (6*Type 1112 Landing Boats, 4*Lance fighters),
ObjSize=Large, EmLevel=Strong
ConTech_MicroFighter_TL15
The MicroFighter is designed to fit the standard starship four ton
vehicle bay, and to provide its parent vessel with a limited additional space
combat capability. Originally developed to a scout service experimental
specification, the MicroFighter has since been licensed for non-government
procurement. Pilots frequently complain about the cramped extended duration
accomodations, and some of the extending equipment is typically removed to
provide a roomy seat for shorter patrols.
CraftID: MicroFighter, TL15, Cr8,162,660
Hull: 4/9, Disp=4, Conf=1AF, Armor=40G, Loaded=75.3t,
Unloaded=75.1t
Power: 1/2, Fusion=306MW, Dur=16hrs
Loco: 1/2, Std Grav, Thrust=400t, TopSpeed=3544kph, Cruise=2658kph,
NOE=40kph, MaxAccel=4.3G, Agility=2
Comm: Radio=System,Laser=System
Sensors: EMSActive=FarOrbit, EMSPassive=Interstellar, ActObjScan=Routine,
ActObjPin=Routine, PassEnScan=Routine
Off: Hardpoints=1
BeamLaser=xx2
Batteries 1
Bearing 1
Def: DefDM+5
Control: Comp Mod1*3, HeadsUpHoloDisplay*1
Accom: Seats=ExtendedOccupancyCramped*1, Env=basic env, basic ls,
ext ls, grav plates, inert comp
Other: Fuel=2.58kl, Cargo=0, ObjSize=Small, EmLevel=Moderate
Chameleon Grav Tank TL10
The Chameleon is an unusual grav tank design, based on a customer
requirement for low observability. To reduce the vehicle signature power is
provided by an MHD turbine rather than a more typical fusion plant, and the
main armamament is a hull mounted 20cm mass driver gun. No active sensors,
and no broadcast communications are installed.
CraftID: Chameleon Grav Tank, TL10, Cr5,674,000
Hull: 5/12, Disp=5, Config=4SL, Armor=35E, Loaded=66.5t,
Unloaded=53.4t
Power: 1/2, MHD Turbine=5.6MW, Dur=12hrs
Loco: 1/2, LP HGrav=100t, Max=600kph, Cruise=450kph, NOE=140kph
Comm: LaserComm=Regional(500), MaserComm=Regional(500)
Sensors: EMM, EMSPassive=Continental(5000), PassEnScan=Formidable
Off: Hardpoints=1
Pen/ Max Auto Dngr
Ammo Rds Attn Dmg Range Tgts Spc Sig ROF
20cm MD Gun KEAP 170 42 20 Dist(45) - - L 3
HEAP - 54 20 Dist(45) - - L 3
HE - 28 28 Dist(45) - 50 L 3
Flechette - 28 4 Dist(45) - 150 L 3
CBM - 10/7 6 Dist(45) +6 50 L 3
Def: -
Control: Comp Mod1*2, HeadsUpDisplay*3
Accom: Crew=3(Commander, Gunner, Driver), Seats=Roomy*3, Env=basic env,
basic ls
Other: Fuel=2.94kl, Cargo=0, ObjSize=Small, EmLevel=Faint
Dependable Orbital Air Raft TL15
The Dependable is sold as an all-purpose grav vehicle capable of making
a planetary landing from orbit. It is sized to fit the standard 4 ton
vehicle bay found on numerous starships, and can be used for extended travel
on unimproved worlds. The only problem in this application is the lack of
onboard long term accomodations.
CraftID: Dependable Orbital Air Raft, TL15, Cr1,379,600
Hull: 4/9, Disp=4, Conf=4SL, Armor=40G, Loaded=34.4t,
Unloaded=26.9t
Power: 1/2, Fusion=12MW, Dur=30/90
Loco: 1/2, Std Grav, Thrust=70t, TopSpeed=1000kph, Cruise=750kph,
NOE=40kph, MaxAccel=1.0G
Comm: Radio=System
Sensors: EMSActive=Regional, EMSPassive=Interplanetary,
ActObjScan=Diff, ActObjPin=Diff, PassEnScan=Rout
Off: Hardpoints=1, No weapons
Def: -
Control: Comp Mod0*3, HoloLink*24
Accom: Seats=ExtOccRoomy*3, Env=basic env, basic ls, ext ls, grav
plates, inertial comp, airlock
Other: Fuel=12.96kl, Cargo=6.6kl, ObjSize=Small, EmLevel=Moderate
Tiremese Mule TL11
The Mule is a common vehicle on Tirem, a high population planet with a
corrosive atmosphere. The heavy armor is necessary for the vehicle to resist
the long term, effects of atmospheric exposure, and the rather expensive
extended life support capability is mandated by most local governments on the
planet, to ensure that passengers will be safe if an emergency vehicle is
delayed in responding to a breakdown. Power plant duration includes the need
to supply oxygen as well as hydrogen to the fuel cells.
CraftID: Tiremese Mule, TL11, Cr149,200
Hull: 5/12, Disp=4, Conf=4USL, Armor=25E, Loaded=26.0t,
Unloaded=20.2t
Power: 1/2, 30*FuelCell=2.7MW, Dur=6/18
Loco: 1/2, Wheels=4, P/W=103, RoadSpeed=217kph, Offroad=43kph
Comm: Radio=Continental(500)
Sensors: 2*Headlights
Off: Hardpoints=1, No weapons
Def: -
Control: Electronic*41
Accom: Seats=ExtOccRoomy*4, Env=basic env, basic ls, ext ls,
airlock
Other: Fuel=15.55kl, Cargo=4.7kl, ObjSize=Small, EmLevel=Moderate
Swift Light Air Raft TL13
The Swift is a low cost grav vehicle intended for the general market.
Most of its popularity stems from the fully enclosed, streamlined design,
enabling comparatively high speed travel.
CraftID: Swift Light AirRaft,TL13, Cr39,205
Hull: 1/3, Disp=1, Conf=4SL, Armor=4F, Loaded=3.86t,
Unloaded=1.46t
Power: 1/2, FuelCell*5=0.675MW, Dur=30/90
Loco: 1/2, Std Grav, Thrust=6t, TopSpeed=660kph, Cruise=495kph,
NOE=40kph, MaxAccel=0.55G
Comm: Radio=Continental(5000km)
Sensors: Radar=VDist(50km), ActObjScan=Diff, ActObjPin=Diff
Off: Hardpoints=1, No weapons
Def: -
Control: Electronic*10
Accom: Seats=Cramped*4, Env=basic env
Other: Fuel=1.44kl, Cargo=2.3kl, ObjSize=Small, EmLevel=Moderate
Small Bulk Freighter TL15
This small bulk freighter is a fairly standard TL15 design, and can be
found in fairly large numbers anywhere there is bulk cargo traffic to
justify their presence. The weapons suite consumes approximately the same
amount of power used for the grav plates and inertial compensators, which
are powered down for combat. The shuttle provides a certain amount of
cargo transfer capacity at unimproved or high grav starports where the ship
would not be able to land.
CraftID: Small Bulk Freighter, TL15, MCr1466.6
Hull: 4500/11250, Disp=5000t, Config=4SL, Armor=40G,
Loaded=64208t, Unloaded=29424t
Power: 84/168, Fusion=22500MW, Duration=30/90
Loco: 225/450, Maneuver=2, 180/360, Jump=3, Cruise=750kph,
Max=1000kph, Agility=3
Comm: Radio=System, Laser=System, Maser=System
Sensors: EMS Active(FarOrbit), EMS Jammer (FarOrbit),
EMS Passive(Interstellar), Neutrino Sensor (10kw),
High Pen Densitometer (1km), ActObjScan=Rout,
ActObjPin=Rout, PassObjScan=Rout, PassObjPin=Rout,
PassEnScan=Simp, PassEnPin=Rout
Off: Hardpoints=50
BeamLaser=xx4
Batteries 6
Bearing 6
Def: DefDM+12
SandCaster=x04
Batteries 4
Bearing 4
Control: Computer Mod9*3, 1*LargeHoloDisplay, 120*HoloLink
Accom: Crew=14 (3 bridge, 4 engineer, 3 flight, 2 command),
Staterooms=14, Env=basic env, basic ls, extended ls, grav
plates, inertial comp
Other: Fuel=21600kl (1 jump-3+30 days), Cargo=32642kl, Fuel Scoops,
Fuel Purifier (24hr), SubCraft=1*95t Shuttle, ObjSize=Large,
EmLevel=Moderate