Vehicle Designs, part 16

By Robert S. Dean ·

TML message #1635From bundle 132

The latest stuff.  Have fun.

Rob Dean

Draft Imperial 20000ton Light Cruiser TL15

     This draft design was produced on 19 October 1990.  Endurance given
below is for no combat use of power.  Combat power consumes 2 days of non-
combat power per day. Cost of subcraft is included in the total design
cost.  (4 Lance fighters, 6 Type 1112 landing boats) Probably not really
intended for independent operations, but does have limited capability for
planetary intervention with approximately one company of marines carried.

  CraftID: Imperial Light Cruiser, 20000 tons, TL15, MCr14528
     Hull: 18000/45000, Disp=20000t, Config=1SL, Armor=61G,
           Loaded=392924t, Unloaded=362893t
    Power: 1267/2534, Fusion=342000MW, Duration=30/90
     Loco: 1980/3960, Maneuver=4, 900/1800, Jump=4, Cruise=750kph,
           Max=1000kph, Agility=0
     Comm: Radio=System*5, Laser=System*5, Maser=System*5
  Sensors: EMS Active(FarOrbit)*5, EMS Jammer (FarOrbit)*5,
           EMS Passive(Interstellar)*5, Neutrino Sensor (10kw)*5,
           High Pen Densitometer (1km)*5, ActObjScan=Rout,
           ActObjPin=Rout, PassObjScan=Rout, PassObjPin=Rout,
           PassEnScan=Simp, PassEnPin=Rout
      Off: Hardpoints=200

               MesonGun=J0x     Missile=x90     BeamLaser=xx9
           Batteries     1               10                 5
           Bearing       1               10                 5

      Def: DefDM+8, Meson Screen-9*3, Nuclear Damper-9*3

               SandCaster=x09
           Batteries        4
           Bearing          4

  Control: Computer Mod9fib*3, 4*LargeHoloDisplay, 50*HeadsUpHoloDisplay,
           760*HoloLink
    Accom: Crew=287 (13 bridge, 27 engineer, 12 maintenance, 52 gunners,
           30 flight, 135 troops, 15 command, 3 medical), Staterooms=144,
           Env=basic env, basic ls, extended ls, grav plates, inertial comp
    Other: Fuel=130140kl (1 jump-4+30 days), Cargo=14071, Missile Magazine=
           1250kl (50b-r), Fuel Scoops, Fuel Purifier (12hr), SubCraft=
           10*40ton (6*Type 1112 Landing Boats, 4*Lance fighters),
           ObjSize=Large, EmLevel=Strong

ConTech_MicroFighter_TL15

     The MicroFighter is designed to fit the standard starship four ton
vehicle bay, and to provide its parent vessel with a limited additional space
combat capability.  Originally developed to a scout service experimental
specification, the MicroFighter has since been licensed for non-government
procurement.  Pilots frequently complain about the cramped extended duration
accomodations, and some of the extending equipment is typically removed to
provide a roomy seat for shorter patrols.

  CraftID: MicroFighter, TL15, Cr8,162,660
     Hull: 4/9, Disp=4, Conf=1AF, Armor=40G, Loaded=75.3t,
           Unloaded=75.1t
    Power: 1/2, Fusion=306MW, Dur=16hrs
     Loco: 1/2, Std Grav, Thrust=400t, TopSpeed=3544kph, Cruise=2658kph,
           NOE=40kph, MaxAccel=4.3G, Agility=2
     Comm: Radio=System,Laser=System
  Sensors: EMSActive=FarOrbit, EMSPassive=Interstellar, ActObjScan=Routine,
           ActObjPin=Routine, PassEnScan=Routine
      Off: Hardpoints=1

           BeamLaser=xx2
           Batteries   1
           Bearing     1

      Def: DefDM+5
  Control: Comp Mod1*3, HeadsUpHoloDisplay*1
    Accom: Seats=ExtendedOccupancyCramped*1, Env=basic env, basic ls,
           ext ls, grav plates, inert comp
    Other: Fuel=2.58kl, Cargo=0, ObjSize=Small, EmLevel=Moderate

Chameleon Grav Tank TL10

     The Chameleon is an unusual grav tank design, based on a customer
requirement for low observability.  To reduce the vehicle signature power is
provided by an MHD turbine rather than a more typical fusion plant, and the
main armamament is a hull mounted 20cm mass driver gun. No active sensors,
and no broadcast communications are installed.

  CraftID: Chameleon Grav Tank, TL10, Cr5,674,000
     Hull: 5/12, Disp=5, Config=4SL, Armor=35E, Loaded=66.5t,
           Unloaded=53.4t
    Power: 1/2, MHD Turbine=5.6MW, Dur=12hrs
     Loco: 1/2, LP HGrav=100t, Max=600kph, Cruise=450kph, NOE=140kph
     Comm: LaserComm=Regional(500), MaserComm=Regional(500)
  Sensors: EMM, EMSPassive=Continental(5000), PassEnScan=Formidable
      Off: Hardpoints=1

                             Pen/          Max     Auto   Dngr
                 Ammo  Rds   Attn    Dmg   Range   Tgts   Spc    Sig   ROF
  20cm MD Gun    KEAP  170    42     20   Dist(45)   -     -      L     3
                 HEAP   -     54     20   Dist(45)   -     -      L     3
                  HE    -     28     28   Dist(45)   -     50     L     3
              Flechette -     28      4   Dist(45)   -    150     L     3
                 CBM    -    10/7     6   Dist(45)  +6     50     L     3

      Def: -
  Control: Comp Mod1*2, HeadsUpDisplay*3
    Accom: Crew=3(Commander, Gunner, Driver), Seats=Roomy*3, Env=basic env,
           basic ls
    Other: Fuel=2.94kl, Cargo=0, ObjSize=Small, EmLevel=Faint

Dependable Orbital Air Raft TL15

     The Dependable is sold as an all-purpose grav vehicle capable of making
a planetary landing from orbit.  It is sized to fit the standard 4 ton
vehicle bay found on numerous starships, and can be used for extended travel
on unimproved worlds.  The only problem in this application is the lack of
onboard long term accomodations.

  CraftID: Dependable Orbital Air Raft, TL15, Cr1,379,600
     Hull: 4/9, Disp=4, Conf=4SL, Armor=40G, Loaded=34.4t,
           Unloaded=26.9t
    Power: 1/2, Fusion=12MW, Dur=30/90
     Loco: 1/2, Std Grav, Thrust=70t, TopSpeed=1000kph, Cruise=750kph,
           NOE=40kph, MaxAccel=1.0G
     Comm: Radio=System
  Sensors: EMSActive=Regional, EMSPassive=Interplanetary,
           ActObjScan=Diff, ActObjPin=Diff, PassEnScan=Rout
      Off: Hardpoints=1, No weapons
      Def: -
  Control: Comp Mod0*3, HoloLink*24
    Accom: Seats=ExtOccRoomy*3, Env=basic env, basic ls, ext ls, grav
           plates, inertial comp, airlock
    Other: Fuel=12.96kl, Cargo=6.6kl, ObjSize=Small, EmLevel=Moderate

Tiremese Mule TL11

     The Mule is a common vehicle on Tirem, a high population planet with a
corrosive atmosphere.  The heavy armor is necessary for the vehicle to resist
the long term, effects of atmospheric exposure, and the rather expensive
extended life support capability is mandated by most local governments on the
planet, to ensure that passengers will be safe if an emergency vehicle is
delayed in responding to a breakdown. Power plant duration includes the need
to supply oxygen as well as hydrogen to the fuel cells.

  CraftID: Tiremese Mule, TL11, Cr149,200
     Hull: 5/12, Disp=4, Conf=4USL, Armor=25E, Loaded=26.0t,
           Unloaded=20.2t
    Power: 1/2, 30*FuelCell=2.7MW, Dur=6/18
     Loco: 1/2, Wheels=4, P/W=103, RoadSpeed=217kph, Offroad=43kph
     Comm: Radio=Continental(500)
  Sensors: 2*Headlights
      Off: Hardpoints=1, No weapons
      Def: -
  Control: Electronic*41
    Accom: Seats=ExtOccRoomy*4, Env=basic env, basic ls, ext ls,
           airlock
    Other: Fuel=15.55kl, Cargo=4.7kl, ObjSize=Small, EmLevel=Moderate

Swift Light Air Raft TL13

     The Swift is a low cost grav vehicle intended for the general market.
Most of its popularity stems from the fully enclosed, streamlined design,
enabling comparatively high speed travel.

  CraftID: Swift Light AirRaft,TL13, Cr39,205
     Hull: 1/3, Disp=1, Conf=4SL, Armor=4F, Loaded=3.86t,
           Unloaded=1.46t
    Power: 1/2, FuelCell*5=0.675MW, Dur=30/90
     Loco: 1/2, Std Grav, Thrust=6t, TopSpeed=660kph, Cruise=495kph,
           NOE=40kph, MaxAccel=0.55G
     Comm: Radio=Continental(5000km)
  Sensors: Radar=VDist(50km), ActObjScan=Diff, ActObjPin=Diff
      Off: Hardpoints=1, No weapons
      Def: -
  Control: Electronic*10
    Accom: Seats=Cramped*4, Env=basic env
    Other: Fuel=1.44kl, Cargo=2.3kl, ObjSize=Small, EmLevel=Moderate

Small Bulk Freighter TL15

     This small bulk freighter is a fairly standard TL15 design, and can be
found in fairly large numbers anywhere there is bulk cargo traffic to
justify their presence.  The weapons suite consumes approximately the same
amount of power used for the grav plates and inertial compensators, which
are powered down for combat.  The shuttle provides a certain amount of
cargo transfer capacity at unimproved or high grav starports where the ship
would not be able to land.

  CraftID: Small Bulk Freighter, TL15, MCr1466.6
     Hull: 4500/11250, Disp=5000t, Config=4SL, Armor=40G,
           Loaded=64208t, Unloaded=29424t
    Power: 84/168, Fusion=22500MW, Duration=30/90
     Loco: 225/450, Maneuver=2, 180/360, Jump=3, Cruise=750kph,
           Max=1000kph, Agility=3
     Comm: Radio=System, Laser=System, Maser=System
  Sensors: EMS Active(FarOrbit), EMS Jammer (FarOrbit),
           EMS Passive(Interstellar), Neutrino Sensor (10kw),
           High Pen Densitometer (1km), ActObjScan=Rout,
           ActObjPin=Rout, PassObjScan=Rout, PassObjPin=Rout,
           PassEnScan=Simp, PassEnPin=Rout
      Off: Hardpoints=50

               BeamLaser=xx4
           Batteries       6
           Bearing         6

      Def: DefDM+12

               SandCaster=x04
           Batteries        4
           Bearing          4

  Control: Computer Mod9*3, 1*LargeHoloDisplay, 120*HoloLink
    Accom: Crew=14 (3 bridge, 4 engineer, 3 flight, 2 command),
           Staterooms=14, Env=basic env, basic ls, extended ls, grav
           plates, inertial comp
    Other: Fuel=21600kl (1 jump-3+30 days), Cargo=32642kl, Fuel Scoops,
           Fuel Purifier (24hr), SubCraft=1*95t Shuttle, ObjSize=Large,
           EmLevel=Moderate