Vehicle Designs, Part 18

By Robert S. Dean ·

TML message #1644From bundle 133

I was reading the latest issue of TD which came into my hands this past
weekend, and noticed that the Traveller Q&A section specifically mentioned
partial use of power plants as a legitimate option in extending duration.
So, as I was looking over those TL11 Vargr warships in the rebellion
Sourcebook, I wondered if they couldn't be improved upon a bit. The first
40 ton craft took about 20 minutes to do, and each of the succeeding ones took
less than 10 minutes (on paper) with most of the data needed already looked up
and laid out.

Good Gaming,

Rob Dean

- ---------------------------------------------------------------

Glyptodon Walkter Tank TL13

     The Glyptodon is an experimental vehicle produced by LSP for the plane
tary army of Lunion.  Ordered in very small quantities, it is used by spe
cialized mountain warfare units for operations in very rough terrain.


  CraftID: Glyptodon Wlaker Tank, TL13, Cr4,662,000
     Hull: 5/12, Disp=5, Config=4USL+turret, Armor=60F, Loaded=286.2t,
           Unloaded=285.8t
    Power: 1/2, Fusion=60MW, Dur=5/15
     Loco: 2/4, Legs=6, P/W=209, RoadSpeed=268kph, OffRoad=161kph
     Comm: Radio=Planetary, LaserComm=Continental
  Sensors: EMM, EMS Active(Regional), EMS Passive(Interplanetary),
           Neutrino Sensor(1MW), LowPenDensitometer(50m), ActObjScan=Diff,
           ActObjPin=Diff, PassObjScan=Diff, PassObjPin=Diff,
           PassEnScan=Routine, PassEnPin=Diff
      Off: Hardpoints=1

                      Pen/          Max     Auto   Dngr
                      Attn    Dmg   Range   Tgts   Spc    Sig   ROF
    Fusion Gun FY-13  71/5     30 VDist(21)  2      -     H     40
    2*5MW Beam Laser  30/3     12 VDist(25)  2      -     L     40

      Def: -
  Control: Comp1*1, HeadsUpHoloDisplay*1
    Accom: Seats=Adequate*1 (Commander), Env=Basic env, basic ls
    Other: Fuel=6kl, Cargo=0, ObjSize=Avg, EmLevel=Faint

Shetland Light ATV TL13

     The Shetland is a light walker ATV for those who prefer legged vehi
cles.  It is fully equipped for any environment, and the fuel cell can be
operated in open or closed cycle mode.

  CraftID: Shetland Light ATV, TL13, Cr59,574
     Hull: 3/7, Disp=3, Config=4USL, Armor=4F, Loaded=17.0t,
           Unloaded=11.1t
    Power: 1/2, 8*FuelCells=1.08MW, Dur=30/90 (or 80hrs closed cycle)
     Loco: 1/2, Legs=4, P/W=63, Road Speed=122kph, Offroad=97kph
     Comm: Radio=Regional(500km)
  Sensors: Headlights*2, Light Amplification
      Off: Hardpoints=1
      Def: -
  Control: Elec*16
    Accom: Seats=ExtOccAdequate*3 (Driver, 2 passengers), Env=Basic env,
           basic ls, extended ls, airlock
    Other: Fuel=2.304kl, Cargo=5.7kl, ObjSize=Small, EmLevel=Moderate

Sword Worlds Majestic Class Heavy Cruiser TL11

     The Majestic class heavy cruiser is a standard Sword Worlds design,
although very similar vessels can be found serving in Imperial and Vargr
navies of equal tech level.  Equipped with a fuel purifier, a squadron of up
to 30 forty ton landers or fighters, and a company of marines, the Majestic
is capable of independent operations, and is frequently found as a flagship
for a squadron of smaller craft.  Normal operating power is approximately 50%
of the full power capacity, and the endurance given below is for non-combat
operations.  Each hour at combat power uses fuel for two hours at non-combat
power. Cost of auxiliary craft is not included below.

  CraftID: Majestic class Heavy Cruiser, TL11, MCr18160
     Hull: 27000/67500, Disp=30000t, Config=1SL, Armor=52E,
           Loaded=638759t, Unloaded=580580t
    Power: 3000/6000, Fusion=270000MW, Duration=30/90
     Loco: 1350/2700, Maneuver=2, 810/1620, Jump=2, Cruise=750kph,
           Max=1000kph, Agility=0
     Comm: Radio=System*3, Laser=System*3, Maser=System*3
  Sensors: EMS Active(FarOrbit)*3, EMS Jammer (FarOrbit)*3,
           EMS Passive(Interstellar)*3, Neutrino Sensor (1Gw),
           High Pen Densitometer (1m), ActObjScan=Rout,
           ActObjPin=Rout, PassObjScan=Form, PassObjPin=Form,
           PassEnScan=Rout, PassEnPin=Form
      Off: Hardpoints=300

                PartAcc=K00     Missile=x70     BeamLaser=xx8
           Batteries    1                12                 5
           Bearing      1                11                 5

                PlasmaGun=x04
           Batteries        1
           Bearing          1

      Def: DefDM+4

               SandCaster=x09
           Batteries        8
           Bearing          7

  Control: Computer Mod5fib*3, 150*HeadsUpDisplay, 49000*DynLink
    Accom: Crew=432 (18 bridge, 101 engineer, 17 maintenance, 65 gunners,
           90 flight, 120 troops, 17 command, 4 medical), Staterooms=432,
           Env=basic env, basic ls, extended ls, grav plates, inertial comp
    Other: Fuel=109350kl (1 jump-2+30 days half power), Cargo=49774kl,
           Missile Magazine=1500kl (50b-r), Fuel Scoops, Fuel Purifier
           (12hr), SubCraft=30*40ton, ObjSize=Large, EmLevel=Strong

Sword Worlds Nymph class Fighter TL11

     The Nymph is a long endurance fighter in common Sword World service.
Notable for its design which sacrifices agility in favor of a main battery of
2 beam lasers, it also features an armored hull, giving some protection
against the secondary batteries of larger vessels.

  CraftID: Nymph Class Fighter, TL11, MCr83.75
     Hull: 36/90, Disp=40, Conf=1AF, Armor=52E, Loaded=1618.5t
           Unloaded=1605.8t
    Power: 12/24, Fusion=1020MW, Dur=13/39
     Loco: 7/14, Maneuver=6, Max=4200kph, Cruise=3150kph, NOE=150kph,
           Agility=1
     Comm: Radio=System, LaserComm=FarOrbit
  Sensors: EMM, EMS(Act)=FarOrbit, EMS(Pass)=Interplanetary,
           ActObjScan=Rout, ActObjPin=Rout, PassEnScan=Rout
      Off: Hardpoints=1

            BeamLaser=xx2     Missile=x01
           Batteries    1               1
           Bearing      1               1

      Def: DefDM+6
  Control: Comp3*3, HeadsUpDisplay*2, 220*DynLink
    Accom: Crew=2 (Commander/Gunner, Pilot), Small Staterooms*2, Env=basic
           env, basic ls, extended ls, grav plates, inertial comp
    Other: Fuel=160.9kl, ObjSize=Avg, EmLevel=Faint

Sword Worlds Sprite class Lander TL11

     The Sprite is a derivative of the Nymph fighter class.  It is intended
to carry a full squad of infantry and their carrier vehicle, plus a reasona
ble amount of additional cargo, to a planetary surface as rapidly as possi
ble.  Given these operating parameters, there was no need to provide exces
sive fuel tankage, or extended accommodations for the crew.  However, extend
ed life support in installed in case other operations are required.  Addi
tional fuel tankage could easily be installed in the cargo bay to extend
duration, and modular habitat units could be carried.

  CraftID: Sprite Class Lander, TL11, MCr45.22
     Hull: 36/90, Disp=40, Conf=1AF, Armor=40E, Loaded=1089t,
           Unloaded=858t
    Power: 6/12, Fusion=540MW, Dur=3/9
     Loco: 7/14, Maneuver=6, Max=4200kph, Cruise=3150kph, NOE=150kph,
           Agility=3
     Comm: Radio=System, LaserComm=FarOrbit
  Sensors: EMM, EMS(Act)=FarOrbit, EMS(Pass)=Interplanetary,
           ActObjScan=Rout, ActObjPin=Rout, PassEnScan=Rout
      Off: Hardpoints=1
      Def: DefDM+8
  Control: Comp3*3, HeadsUpDisplay*2, 50*DynLink
    Accom: Crew=2 (Commander, Pilot), Seats=16*Roomy, Env=basic env, basic
           ls, extended ls, grav plates, inertial comp
    Other: Fuel=19.44kl, Cargo=230kl (17t), ObjSize=Avg, EmLevel=None

Sword Worlds Ariel class Pinnace TL11

     The Ariel is a derivative of the Nymph fighter class.  It is intended to
provide a reasonable landing and independent operation capability for larger
craft.  Only one crew memeber is actually required to operate the vessel, but
six small staterooms provide long term accomodations for up to 5 passengers.
More can easily be carried for short trips.

  CraftID: Ariel Class Pinnace, TL11, MCr19.7
     Hull: 36/90, Disp=40, Conf=1AF, Armor=40E, Loaded=728.5t,
           Unloaded=556.7t
    Power: 3/6, Fusion=270MW, Dur=30/90
     Loco: 3/6, Maneuver=3, Max=2850kph, Cruise=2137kph, NOE=150kph,
           Agility=2
     Comm: Radio=System
  Sensors: EMS(Act)=Planetary, EMS(Pass)=Interplanetary,
           ActObjScan=Diff, ActObjPin=Diff, PassEnScan=Rout
      Off: Hardpoints=1
      Def: DefDM+5
  Control: Comp1*3, HeadsUpDisplay*2, 100*DynLink
    Accom: Crew=1 (Pilot), Passengers=5, Small Staterooms=6
           Env=basic env, basic ls, extended ls, grav plates, inertial comp
    Other: Fuel=97.2kl, Cargo=165kl, ObjSize=Avg, EmLevel=Faint