re: Tech Levels

By Brett Slocum ·

TML message #171From bundle 16Read the whole thread (3 messages)All messages with this subject

In reply to #170 re: Tech Levels by Richard Johnson
Actually, "Space Opera" was published by FGU (Fantasy Games Unlimited)
the publishers of Chivalry and Sorcery, Bushido, and other games.

BTW, Space Opera has one of the MOST tedious character design systems
I've ever seen.  My first character took me 5 hours to complete, and
even after I got used to the system, it still took me 1.5 hours.  And
this is coming from someone who played Chivalry and Sorcery for 6 years
(Another system renowned for its complex character generation system.)
The problem is that each skill is so interdependant with other skills,
that you can't figure out your skill level in one skill, until you
know your skill level in all of your other skills; kind of a catch-22.

Perhaps my dislike for this game was accentuated by the fact that
the group I was playing it with at the time was using it as a means
for extremes of Power Gaming, with Dark Lords.  Basically, everyone
had a Dark Lord, of equal or greater power than Darth Vader.  Very
boring.

Brett Slocum   UUCP: ...[email removed]
               Arpa: [email removed]
"My name is Inigo Montoya. You killed my father. Prepare to die."