Hello,
Sorry to barge in late on the discussion, I am fighting the dark
forces for a proper account.
In any case, Operating a weapon should be considered a class skill.
That is -
If you know how to operate a single weapon in a class, then
you can operate ALL STANDARD weapons in this class with
reduced efficiency UNTIL FAMILIARIZATION. After a given
period of time has passed (and the new weapon/weapons were
in use) the skill is acquired fully.
Fixing a weapon is a problematic affair. Of course, machining firing
pins and slides is quite beyond anyone lacking a Mechanical-x and AT LEAST
one level of (Mettalurgy - in parenthesis, I don't think MT has one). BUT!,
identifying what is wrong is quite simple - a complete stripping shows that,
and replacing simple parts is very quick - firing pins, springs, barrels,
slides, etc.
Marc A. Volovic (accountless).
via
Amos SHapira