IMPERIAL ENCYCLOPEDIA
Page 68, Vacc Suits (addition): There is a tech level 7
vacc suit available that acts as mesh armor, has a volume 3.6
kliters, weighs 12 kg, and costs Cr10,000. The dexterity
encumbrance is also -3.
A series of hostile environment "hard" vacc suits are also
available. Their values are given in the table below:
Encumbrance
TL Armor Volume Weight Price to Dexterity
- -- ------------ ----------- ------ --------- ------------
8 Cloth-2 3.8 kliters 35 kg Cr12,000 -3
9 Cloth-1 3.8 kliters 40 kg Cr16,000 -3
10 Cbt armor-2 3.0 kliters 40 kg Cr18,000 -3
11 Cbt armor-1 2.0 kliters 10 kg Cr20,000 -3
12 Cbt armor 2.6 kliters 25 kg Cr150,000 -2
Page 75, 7mm Bolt Action Rifle (addition): The 7mm Bolt
Action Rifle listed on the 06/01/88 errata sheet is available at
tech level 4 and costs Cr100. In all other respects, it is
identical to the standard 7mm rifle listed on page 75 of the
Imperial Encyclopedia.
Page 76, Revised ground vehicles (correction): The
revised ground gehicles presented in the 06/01/88 errata should
have an EMLevel of moderate, not faint.
Page 86, Reference to Interplanetary Travel Diagram and
Formula (correction): The travel diagram and formula can be
found in the GDW MegaTraveller product Referee's Companion.
Page 89, Drug Prices (omission): The drug prices were
accidentally omitted. Here they are:
Drug Per Dose
-------------------------
Slow Drug Cr500
Medical Slow Cr100
Fast Drug Cr200
Combat Drug Cr750
Anagathics Cr20,000
Truth Drug Cr5,000
Slow Drug Antidote Cr600
Fast Drug Antidote Cr900
Recording Devices (ommission): Recording devices were
accidentally omitted from the Imperial Encyclopedia. Here they are:
TEXT RECORDERS
At tech level 10, text recorders can transcribe: that is,
they can produce written text directly from spoken words.
Information is recorded on small tape cassettes costing Cr3.
At tech level 13, data is recorded on holographic crystals
instead. Tapes can hold approximately 20 million worlds; crystals
can hold ten times that. At tech level 10, text recorders can
transcribe spoken voice to written text automatically. Memclips
for specific languages are also available: each allows
transcribing from a specific spoken language.
Description TL Vol Wt Price
------------------------ -- --------- ----- ------
Text Recorder 10 2 liters 1 kg Cr1200
Linguistics Memclip 10 - - Cr150
Recording Tape 10 - - Cr3
(20 mill. word capacity)
Recording Crystal 13 - - Cr3
(200 mill. word cap.)
SOUND RECORDERS
Very small, pencil-sized recorders appear at tech level 10,
and can easily record anything detectable by the human ear.
Dedicated computer software within the recorder allows the user
to instantly playback any part of a recording. By tech level 13,
sound recorders use holographic crystals as the recording media.
Description TL Vol Wt Price
------------------------ -- --------- ----- ------
Sound Recorder 10 - - Cr300
Recording cartridge 10 - - Cr5
(10 hour cap.)
Recording crystal 13 - - Cr5
(100 hour cap.)
IMAGE RECORDERS
Two-dimensional images remain the most common method of image
recording, with the speed and ease of use improving dramatically
at higher tech levels. Although holography is generally invented
around tech level 7, inexpensive and practical methods to
produce and view still holographic images are not perfected until
tech level 11. Inexpensive 2 dimensional image recordings
(snapshots) are still a popular alternative to 3 dimensional
images beyond tech level 11.
Two-dimensional Still Camera: The tech level 10 still
camera is inexpensive, easy to use, and produces detailed images
that can be viewed instantly. The 'recording card' used to
record images is re-useable.
Description TL Vol Wt Price
------------------------ -- --------- ----- ------
2D Still Camera 10 0.1 liter 0.1kg Cr150
Recording card 10 - - Cr3
(200 images)
Recording crystal 13 - - Cr3
(2000 images)
Three-dimensional Still Camera: In spite of the
awkwardness of using the first marginally portable 3 dimensional
still cameras (which require a seperate power pack) at tech level
11, 3 dimensional image recorders are in public demand, because
of their advantages over the 2 dimensional machines. At tech
level 13, with the advent of compact batteries providing the
necessary sustained power level, 3 dimensional still cameras
reach handheld size.
Description TL Vol Wt Price
------------------------ -- --------- ----- -------
3D Still Camera 11 14 liters 8 kg Cr1,500
Power Pack 11 2 liters 2 kg Cr600
(for TL 11 and 12 camera)
Recording card 11 - - Cr10
(40 images)
3D Still Camera 13 1 liter 0.5kg Cr5,000
Recording crystal 13 - - Cr10
(400 images)
VIDEO RECORDERS
Even though holovision typically becomes available at tech
level 10, producing holovideos still requires expensive, bulky
equipment and high power at that tech level. Often, not until
tech level 13 are effective techniques devised for producing
inexpensive holovideos with simple, lightweight equipment.
Two-dimensional Video Recorder: Electronic recorder of
visual images, either as single frames or sequential motion
pictures using integral camera and lens system. Information is
recorded on small visual tape cassettes for later viewing. At
tech level 13, recording is on holographic crystals. Each tape
can hold 60,000 distinct images or one hour of motion pictures;
crystals can hold ten times that amount.
Description TL Vol Wt Price
------------------------ -- --------- ----- ------
Two-dimensional VCR 8 3 liters 1.2kg Cr900
Recording tape 8 - - Cr2
(1 hr cap.)
Recording crystal 13 - - Cr2
(10 hr cap.)
Three-dimensional Video Recorder: The 3 dimensional
video recorder is barely portable at tech level 13. More
portable units are commonly available by tech level 14, with tech
level 15 bringing forth the handheld 3 dimensional recorder. All
of these recorders use holocrystals for image storage. Separate
powerpacks are not needed.
Description TL Vol Wt Price
------------------------ -- --------- ----- --------
Three-dimensional VCR 13 20 liters 15 kg Cr15,000
14 8 liters 6 kg Cr20,000
15 2 liters 2 kg Cr30,000
Recording crystal 13 - - Cr15
(1 hr cap.)
Hi-cap recordg crystal 15 - - Cr50
(5 hr cap.)
(note: works only with TL15 recorder)
Starship Examples Note: The starship examples all include
the 20% discount.
Weapon/Ammunition Acronyms List:
ACR: Advanced combat rifle
CBM: Cluster bomblet munition
CPR: Chemically propelled round
HE: High explosive
HEAP: High explosive, armor piercing
KEAP: Kinetic energy, armor piercing
KEAPER: Kinetic energy, armor piercing, explosive round
MRL: Multiple rocket launcher
RAM: Rocket assisted munition
VRF: Very rapid fire