Knightfall, travel logs, and customs

By Iain Fogg ·

TML message #1807From bundle 149

I just finished reading Knightfall and I'm still perplexed by something
that happens fairly early on the piece. My rating of Knightfall: the
plot is okay, but the trading rules and Massilia sector data are more
worthwhile.


****SPOILER WARNING Skip to the next message if you don't want to know

In one of the early "nuggets" the player's ship is boarded by a patrol
cruiser under the pretense that the player's travel log did not agree
with the library data of the cruiser. What gives here? As far as I knew,
only the ship id was broadcast via the transponder. How did the patrol
cruiser captain get hold of the travel log to compare against library
data? Does this also imply that the system authorities have the travel
logs for all ships? If the players had never been to the system before
how could the cruiser have their travel log in the archive? This fairly
minor detail really bugs me. Does anyone have a reasonable explanation?

On a related note, how do you handle customs in your campaign. For
example, does every starport have a customs station that all characters
must pass through to get access to the startown? What happens when
someone tries to take an illegal weapon onto the world? Who stops them?

Lots of questions, not many answers!

Cheers, Iain.