100 diameter limit

By Arthur Green ·

TML message #2125From bundle 170All messages with this subject

>From: Dan Corrin [email removed]
>Subject: (2123) 100 diameter jump point.
>
>The 100 planetary diameter rules for safe jump distance has always
>seemed to be a rule of thumb requirement where the exact distance
>can be figured out, it is easier to be safe.
>
>The Starship operators manual states that the 100 diameter is due
>to gravitational effects. "...the gravitational effects of nearby
>massive bodies must be considered. Within 10 diameters of a world
>or any massive body (even another starship), the proximity of the
>mass so distorts the fabric of space (and jumpspace) ...."
>
[ ... lots of stuff deleted to save space ... ]
>
>However considering the earth situation, traveling out to 100 diameters
>(directly away from the sun), the ship is experiencing 0.0000247g from
>the earth, however from the sun the pull is 0.0005987, or some 24 times
>as powerful. Jumping from that point would be like jumping from a
>distance of 20 diameters.
[ ... more stuff deleted ... ]
>
>               -Dan
>
>Dan Corrin, System Manager, Mechanical Engineering, UWO, London, Ontario
>TML FTP site coordinator:  [email removed]    ...!watmath!julian!engrg!dan

Here's a thought: maybe safety has something to do with the curvature of
space-time (or whatever) ... so that being under 0.0005G from the sun
doesn't make that much difference. This idea would take some mathematics
to check out -- it's relatively early in the AM here so I haven't checked
it out. If I'm wrong, no doubt somebody will flame me (bear in mind I'm a
retired civil engineer, not a mathematician :-)

 - Arthur Green
   University College Dublin Computing Services -- [email removed]
                                                   [email removed]

   "A waist is a terrible thing to mind"