Re: (2160) Traveller != Imperium
In reply to #2160 Traveller != Imperium by Shannon D. Appel
Cites: #2160
Operating System: HP-UX A.B7.00 U Organization: AT&T-BL, Red Hill System Administration Group (HRSAG) Location: HR 2C119 Phone: [phone removed] Return-receipt: X-Mailer: ELM [version 2.3 PL5] *| is if any one else out there has run Non-Imperium Traveller campaigns *| and what interesting things they've done in them. *| *| Thx, Shannon, I was running a campaign for a while that had the premise that an over-populated earth had sent sleeper ships out to colonize the stars. The result was a collection of ethnic enclaves. These enclaves took on some flavor that appealed to the people within that enclave. For instance, I had "Nihon" which was the Japanese enclave that had taken the flavor of fuedal Japan of the 14th and 15th century... only at tech 12! They happened to get along real well with the Aslan as well. There were some tech 15 areas within my universe, but the average was tech 11 or 12. In my universe, the Imperium was known about, but rarely interacted with. This was to keep some of my players happy that wanted to have characters with an Imperial background. The major difference was that I had the Imperium displaced in space by a few dozen sectors so that they did not interfere with the history of Terra and it's outplaced colonies. Terra, for its part by now had killed itself off in a series of cataclysmic wars due to the pressures of overpopulation. The original reason behind the diaspora of its peoples to the colonies. - - -- Peter L. Berghold | TELEPHONE: [phone removed] - - ------------------+--------------------------------------------------- EMAIL ADDRESSES: BIX - PETEB COMPU$ERVE - 70152,3017 FAX [phone removed] DELPHI - BERGHOLD GENIE - PBERGHOLD