Greetings,
My group has just started gaming with Traveller.
We had been playing a home-brewed AD&D system.
I hope that some people can answer my questions and
save my group time in evading the pitfalls inherent
in most games.
1. What are the effects on psionics on game play?
Does it take some of the role-playing aspects out of the
game by making things to easy (too powerful PCs)?
2. Is it best to stick to Traveller's character generation system?
What are playable alternatives used?
3. Do you actually keep PCs from gaining skills, and if not
how do PCs get more skillful?
4. How many PCs get out of the service in under seven terms,
and why?
5. We have picked up many books. How many books are there?
Thanks for the help,
The Best
michaels@[email removed]