TL10 Navies

By Robert S. Dean ·

TML message #2206From bundle 175

I have been working very intermittantly on recreating in MT the mass of data
and designs I have for various navies designed to High Guard standards in my
area of play interest.  This happens to include the Sworld Worlds, and I sat
down today to see if I could build something along the lines of a heavy cruiser
or so, to be armed with a particle accelerator-K.  This is the largest spinal
weapon available at that TL, and I figured they would use it despite the
widely known drawbacks of PA weapons.  (Besides, the armor levels on many of
my ships have been going down, making PA's look a little better.)

At any rate, the Model 4 computer would seem to have a maximum controllable
value of 15,000MCr at TL10, which is not sufficient to build much of a vessel
around a PA-K.  Does anyone think there would be any major structural
catastrophes (-8 in the game system if:

     a) The maximum cp input rule was ignored completely, which in this
        case would give you a huge crew (maybe ok)  or...

     b) Six model 4 computers were installed under the assumption that they
        were two cooperating networked systems and their respective backups?
        In this case, I suppose you could even work out that System 1 was
        responsible for fire control and System 2 was responsible for flight,
        and apply appropriate penalties when one full system (including
        backups) was destroyed.

Any opinions one way or the other?

Does one feel more "artistically" correct?

Rob