Just had a little run-in with the boss that got me thinking about how
difficult a task seems, and just how difficult that same task really is.
Suppose the CO says "Let's covert from 12V to 24V to save expenses".
(What he actually said is _almost_ this bad.) His perception:
TASK: rewire ship; trivial; int, elec, eng. 3 hrs. +DM for
"doing it as each part comes up for maintenance"
mishap - inconsequential
In other words, to the outsider, this looks like something that should be
easy, simple, and could be fit in almost anytime.
Now the engineer's perception:
TASK: rewire ship; normal; int, elec, eng. 3 months. -DM for
"not doing it all at once, thus enabling *all* wiring to burn out"
mishap - fateful, possibly fatal
So, how do you folks play out this kind of ignorance in your campaigns?
(This might, or might not, be a PBEM hint. :-))
- - --
"If I get murdered one more time, I'll scream!" // Richard Johnson
`Mary' from the movie "High Spirits" // [email removed]
\X/ [email removed]