Merchant help

By Adrian Hurt ·

TML message #232From bundle 22Read the whole thread (3 messages)All messages with this subject

In reply to #225 Merchant help by Charles Martin Replies:
>    TL difference is also a DM on the Cargo Table.
>
>I suggest you use the MINIMUM of source and destination as DM.  So flows
>are the same in both directions.

I'd be inclined to scrap the TL difference entirely. Starport quality should
influence trade; trade classification should influence trade; population
should influence trade. I'd only expect TL to affect trade in industrial
cargo; a TL15 computer is worth more than a TL7 one, but TL15 fruit is still
fruit. It might have some effect on packaging, but that's all.

>    Lots of Hi population worlds next to each other; you couldn't go wrong!
>
>Funny, when I travelled through that area, the authorities were well aware
>of profits to be made and either (1) the merchant cartels leaned heavily on
>so-called "free traders" (sugar in your LOX) and took a hefty bite out of
>profits (reducing them to zero)...

I was running a subsidised merchant anyway. Serves you right for poaching on
my territory!  :-)

I still think that the old Book 2 system was far superior.

 "Keyboard? How quaint!" - M. Scott

 Adrian Hurt			     |	JANET:  [email removed]
 UUCP: ..!ukc!cs.hw.ac.uk!adrian     |  ARPA:   [email removed]