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By [unnamed sender] ·

TML message #24From bundle 2

(I have been trouble submitting to the list, so forgive me if this
is a bit dated).


I thought I'd expand on your comments about more information for
Traveller.  The other way to get information is direct contact.
The members of GDW go to all of the major conventions and many
of the smaller ones.  For the most part they are receptive to the
general populace.  Frank Chadwick, I know, has been pushing Command
Decision (GDW's new WWII miniatures rules) and has gone to many
conventions as a game judge.  If you need more details or need to get
something in writing, you can always drop the company a letter.
The address is:
			GDW
			(brief description of request)
			Box 1646
			Bloomington, IL
				61702-1646

By brief description of request I mean Catalogue Request, Errata Request
or Rules Clarification (Game Name).
Errata Requests and Rules Clarifications should include a Self Addressed
Stamped Envelope.  GDW has mail order service for its products and you can
get on the mailing list so you get periodic bulletins from them.
Another source of Traveller information is Challenge Magazine which
is published by the company.

My interest in Traveller started with a RPG run by Frank Chadwick game
that was set on a planet that had been plagued back to the middle
ages from about 1890 by the crash of a Aslan Spaceship.  We had
managed to pull ourselves back to about 1650 when the game started.
Nobody in the game ever met an Aslan, but Frank had a great picture
of one wearing 1905 style Japanese gear.  The game sort of was the
inspiration for Traveller and vica versa i.e. the rules and character
generation were similar and Traveller development was started at about
the same time).  This was a great campaign and is still talked about by
the participants after 10 years.  Concurrently with all this I became a
play tester for many of GDW's new games (including Striker i.e. Traveller
the miniatures game).  I have been in numerous Traveller campaigns since
then, including Don "the Major by God" Rapp's infamous Narapoia Play By
Mail Campaign.

Currently I am not involved in any Traveller Campaigns, but I do still
do alot of Striker games.  My primary unit the 122nd Heavy Air
Cavalry, has just inspired a rules change which will remove the use
of Grav Generators from Rapp's 10 Million Credit Striker rules.  Bigger is
better in Striker and my Grav APCs tend to be awe inspiring (they're not
as good on paper yet, but don't tell anyone else that).  What I like
best about Striker is the ability to fix any problems you find in
the field.  For example the last time out I discovered that the 122nd
HAC's APC had front turret armor which was way too thin.  The
APC's have been redesigned and that should no longer be a problem.
I expect other flaws to show up as the unit gains experience and
I will correct those, too.  My arch rival the 801st Mercenary Legion,
had similar problems with bottom armor and until it landed on
several figures with RAM grenades.  At its next outing the bottom
armor was 4 times thicker (and the Major's girlfriend wasn't the
first one out of the APC either).  About the rules change (which
won't allow me to use any of the 122nd's vehicles anymore) I'm not
getting mad I'm getting even.  Wait till he sees my new Air Cushion
APC.

				Non Cuniculus Est,
				    Tom H.