Re: Autofire
In reply to #2651 RE:(2621) Autofire
> From: [email removed]
> Subject: (2651) RE:(2621) Autofire
>
> When a weapon is put on auto and fired at a target the weapon will tend
> to "junp" (for lack of a better word). Once it has started to jump in one
> direction it will tend to continue to go in this direction as long as it
> continues to fire.
How much it jumps depends on the weapon and the cartridge. I'd expect that
a 3.5kg assault rifle firing 5.56N ammo will jump noticably more than a 4.5kg
SMG firing 9mmP. (There are of course other factors that influence this too,
such as the method the weapon use for cycling, wether the weapon is hand-
held or emplaced and so on.)
> Next: For very shot over the first the to-hit roll is at -1 cumulative.
> for stabalized weapons, or -2 cumulative for non stabalized. This really
> represents how hard it is to keep an auto-firing weapon on target (known from
> 3 years of experience).
I think that -2 per shot across the board really much. It all depends on the
weapon and the firer and what the firer is doing.
(This is an addition to my mention of the Twilight autofire rules. In Twilight
every weapon has recoil figure. If the total recoil of all bursts fired in a
phase is higher that the strength of the firer, the difference is the number
of dice will be subtracted from *each* burst in that round.
Say that someone with strenght 5 (about average) wants to fire 3 bursts of
3 rounds each at a target using a M16A2. The recoil for the M16A2 is 2 per
burst, so the total recoil is 6, which is one over the firers strength, so one
die will be subtracted from each of the three bursts. The result is that only
two dice per burst will be rolled for a total of six d6 (and every '6' is a hit)
If the firer had fired only two bursts, each burst had been counted in full,
giving six die in this case too, so the third burst was just a waste of ammo.
And if the firer want to fire more bursts in the same phase the number of
dice rolled will decrease, and so will the chances of hitting anything.)
> Now we get into those nasty missed shots. These can be discarded in an
> open field but not a crowded area.
All open fields might not be so safe those either. There is a case right now
here in Sweden where a passing driver were hit in the head by a 7.62N and
killed when driving on a road about 3km from a military target range. It's
still unknown if the shot had been fired at high elevation (totally against all
regulations) or if it had richochetted upwards somehow, but IMHO a richochette
that goes 3km sounds unlikely.
> Matt Teets
> ------------------------------
- - -bertil-
- - --
"Oops!" - PC after managing to accidentaly discharge a borrowed rapid pulse
fusion gun inside the ship, leading to a hull breach, a electrical fire in one
air-lock, total power failure, and various other interesting happenings.
Fortunately for him, the first thing destroyed was the power-feed for the gun:)