Standard Prices for my ships

By Cynthia Higginbotham ·

TML message #2683From bundle 220

	Here are the standard prices for the ships I posted; future posts will
include the standard price (w/o house rule mods) in addition to "my" prices.
However, note that no change was made for LowPowHiG and LowPowLoG maneuver
drives, since there is no price for such things in standard rules.

Louis & Clark Class Scout Surveyor		MCr 176.332

	Scout Launch					unchanged
	Fuel Pinnace					unchanged
	Hurakan Air/Raft				MCr 2.12
	Halcyon Air/Raft				Cr 866,000

Highlander Class Exploratory Merchant	MCr 221.45




	How to "undo" my price changes: the only thing I have changed are the
jump drive prices, the hull material modifiers, and the LPHG and LPLG maneuver
drives (added) and gravitic modules (prices changed).  Most of my designs have
surplus control points available, so price increase back to standard should
not require redesigning the control systems.
	Jump drive: if TL 9, is the same as standard.  If higher TL, calculate
price for J-drive as per book, and add half of that price to "my" ship price
(ie, my J-drive prices are half standard).
	Maneuver drive: std grav and thrusters are unchanged. LPHG and LPLG
maneuver drives don't exist under standard rules, so either use my prices or
you will have to redesign the ship completely to use Grav or Thrusters.
	Gravitic modules: Calculate cost of drive under my rules, subtract that
from my price, then calculate normal cost and add back to price.
	Hull material: Check "my" prices.  Depending on TL and Hull material,
they may be (a) unchanged -- do nothing; or (b) reduced by approximately
half.  If so, calculate cost of difference in hull and add to "my" price.
There you have it.
^Z
				--- Cynthia Higginbotham