I've had MTJ#2 since Origins, but have only read sections of it carefully
until today. Has anyone looked closely at the Forward Observer Battledress?
This thing is supposed to be able to operate in temperatures of up to 1300
centigrade...which is to say that you could swim in a pool of molten iron.
Somehow I don't think that even a TL13 man-portable refrigeration unit would
be up to that kind of load. (Insulation might take it briefly, but not to
_operate_ in, as specified.)
I am also annoyed at the article on space combat. Leaving out the business
about maneuvering according to the Ref's Manual (I'll circle in this square
at speed 40...), the article states that use of a firing battery must be
given up for each sensor task above one performed by a ship. I don't recall
reading this rule? Does anyone else? Perhaps some sort of limit is
appropriate, but in this case, a ship with a Model 9 computer and one turret
would have to give up firing to make two sensor rolls, but the same ship
could fire 999 out of 1000 turrets if it had them. Doesn't make sense to
me at all. Maybe a limit based on computer size (one roll per size per
computer operational) or something like that. Wouldn't be a problem in
a one on one encounter, but could be difficult if you were trying to engage
multiple targets. There is also a note that pinpoint lockons for targetting
can be shared among ships. Since the info would only do you some good if
you had an _exact_ position calculation on the friendly ship giving you the
data (using a sensor in the process?) I'd disallow this one.
Rob Dean
A Horde, A Horde, My Kingdom for a Horde!