gyro-stabilization

By Carsten Muencheberg ·

TML message #3094From bundle 255All messages with this subject

I omitted to point out what I had in mind, when I asked that question
about gyro-stabilization the last time.

Some weapons in the SLUG THROWERS weapon table have a Difficulty As:
Rifle**. ** means that this weapon should be _treated_ as gyro-
stabilized when calculating the difficulty level for the "To hit"
task profile. Those weapons are more accurate than normal weapons,
because they are recoilless, but Laser Weapons have also no recoil,
so they should be _treated_ as gyro-stabilized as well. Therefore I
miss the ** footnote in the Laser Weapons table.

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