Please forward this to the GEnie "general Trav" board

By [unnamed sender] ·

TML message #3138From bundle 259

A couple of points:

First, as I wrote in my last message, the TDR project mentioned by myself
and hinted at by Mr. Borich was and is a slow-moving process; there exist
a couple of worthwhile modules, but hardly the basis for a new game. What
fellow TMLer Mike Surman has suggested, however, is that GDW avail itself
of the many experts in physics, military science, economics, etc., to
check on and remove the most glaring errors in concept. I'm not suggesting
that they cave in to niggling little details, or the revision will never
be published. But I don't think that violation of the Law of Conservation
of Energy by thruster plates is a niggling little detail-- anyone want
plans for a real live Perpetual Motion Machine, perfectly usable in the
current rules? The Trade and Commerce system could also use such real-world
checks-- the tiny paragraph in Knightfall about materials availability was
the first note of common sense raised so far. I don't care much for using
rules systems myself, as I said before, but the fact that the exact nature
of the stuff you're carrying has NO effect on the rules is a bit odd.

Second, a question on Trav Classic: would someone at GDW please confirm or
deny the existence of the last page of the History section of Alien Module
8, DARRIANS? It really reads like it was cut off abruptly, and it stops
centuries short of the current timeline....

metlay