Re: (3167) Revisions, Part 14

By Brent L. Woods ·

TML message #3193From bundle 263Read the whole thread (2 messages)All messages with this subject

In reply to #3167 Revisions, Part 14 by Robert S. Dean Cites: #3167
 In TML message 3167, [email removed] (Robert S. Dean) writes:
 >
 >Please pay special attention...to Loren Wiseman's note that nobobdy
 >has actually _said_ that they wanted to volunteer to test anything.

     You know, that's right (at least, it was when I read this the first
time; several people have volunteered in the interim).  In that case,
let me be the Nth to volunteer to help in any way I can.  Playtesting,
certainly (I can also offer the able help of my roommate, who's been a
gamer since 1972), as well as my professional opinion (though that's not
as important--the TML enjoys an embarassment of riches when it comes to
my profession--I'm a programmer).  At one time, though, I was an
avionics engineer in the employ of the US Navy (guided ordnance, as it
happens), experience that might come in handy...


 >Maybe we should start a TML list for anyone who would like to be involved,
 >including phone numbers and postal addresses.

     That works for me.  My address and phone number (as always) is in
my signature.


     But, enough of this (you'd think that my military experience would
have taught me not to volunteer, but noooo... ;-) ).  I have another
suggestion.

     I've been thinking about this for a while, and I've decided that I
really like the Shattered Imperium as a background.  If the new milieu
is supposed to be 80 years in the future of the current timeline (hmm...
does that make it "Traveller:  The Next Generation?"  Sorry, I digress),
would it be possible to keep up with the events in the Rebellion as
well?  I'm not asking for any new products (though I wouldn't refuse
them ;-) ), just a little event-line detail, ala the Traveller News
Service (another benefit of membership in the Travellers' Aid Society).

     Ideally, this should come from one source, in order to keep things
as consistent as possible.  If the people at GDW and DGP don't want to
do it, perhaps another source could be found (I'm not volunteering--I've
used up my quota for today ;-) ).

     I'd just like to see the current environment retain some life.
Of course, I could just continue to use it in my games, but I'd also
like to think that it hasn't been totally abandoned.


     Another thing I'd like to see is a result that bears enough
resemblance to the previous editions that I can hybridize it without
too much trouble (that's what I did with Classic Traveller and
MegaTraveller--mixed and matched until I had a result I could work
with).  However, that's just my personal desire...  ;-)


- --
     Brent Woods

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