Re: (3167) Revisions, Part 14
In reply to #3167 Revisions, Part 14 by Robert S. Dean
Cites: #3167
In TML message 3167, [email removed] (Robert S. Dean) writes: > >Please pay special attention...to Loren Wiseman's note that nobobdy >has actually _said_ that they wanted to volunteer to test anything. You know, that's right (at least, it was when I read this the first time; several people have volunteered in the interim). In that case, let me be the Nth to volunteer to help in any way I can. Playtesting, certainly (I can also offer the able help of my roommate, who's been a gamer since 1972), as well as my professional opinion (though that's not as important--the TML enjoys an embarassment of riches when it comes to my profession--I'm a programmer). At one time, though, I was an avionics engineer in the employ of the US Navy (guided ordnance, as it happens), experience that might come in handy... >Maybe we should start a TML list for anyone who would like to be involved, >including phone numbers and postal addresses. That works for me. My address and phone number (as always) is in my signature. But, enough of this (you'd think that my military experience would have taught me not to volunteer, but noooo... ;-) ). I have another suggestion. I've been thinking about this for a while, and I've decided that I really like the Shattered Imperium as a background. If the new milieu is supposed to be 80 years in the future of the current timeline (hmm... does that make it "Traveller: The Next Generation?" Sorry, I digress), would it be possible to keep up with the events in the Rebellion as well? I'm not asking for any new products (though I wouldn't refuse them ;-) ), just a little event-line detail, ala the Traveller News Service (another benefit of membership in the Travellers' Aid Society). Ideally, this should come from one source, in order to keep things as consistent as possible. If the people at GDW and DGP don't want to do it, perhaps another source could be found (I'm not volunteering--I've used up my quota for today ;-) ). I'd just like to see the current environment retain some life. Of course, I could just continue to use it in my games, but I'd also like to think that it hasn't been totally abandoned. Another thing I'd like to see is a result that bears enough resemblance to the previous editions that I can hybridize it without too much trouble (that's what I did with Classic Traveller and MegaTraveller--mixed and matched until I had a result I could work with). However, that's just my personal desire... ;-) - -- Brent Woods INTERNET: [email removed] [address removed] PHONE: [phone removed] (voice)