Efate System

By Cynthia Higginbotham ·

TML message #3360From bundle 277

    Here is a system I developed for use in our Traveller and GURPS
Cyberpunk
campaigns.  Enjoy.

Efate  / Spinward Marches 1107

System

Primary: K4V

0 - Sou Marie   HS00163-C
1 - EFATE       A646930-D B Hi In       8e9
2 - Virenne     Y456232-C   Mn
3 - Naimless    Y403000-0
        01      (ring)          YR00000-0       100m/1km M
4 - Etienne     Y754303-C   Mn
5 - D'Astrou    F100711-D   Mn Re  SuSag plant.
6 - Neu Marne   F904630-D   Mn Re
7 - Nonfuer     G710201-D   Mn Re
        03      Nonfuer Ay      Y810000-0
        05      Nonfuer Bee     Y430000-0
        25      Nonfuer See     H400000-0
8 - Yarag       Y400252-C   Mn
12 - L'Envoi    Y300000-0   (captured planet)


        Note: The Efate system is developed, and there is a great deal
of insystem traffic, especially between Efate, D'Astrou and Neu Marne.
Perhaps more interplanetary transport than interstellar calls at Efate.
        D'Astrou is the site of a major SuSag manufacturing center, and
all the support industry that has grown up around it, and all the
businesses catering to the needs of the employees of those industries,
and their families, etc.
        The research bases noted are mostly corporate facilities, as are
the myriad of mining and other manufacturing sites located around the
system.


Efate

Spinward Marches 1705 / Efate A646930-D

    Efate is a Libertarian's dream and everyone else's nightmare.  The
dominant society on Efate was founded by Solomani, possibly of Terran
French or colonial French ancestry, judging from the French names in
common use, but after a thousand years of folklore and revisionist
history, who can tell?  The Charter of Efate established a Libertarian
society -- that is, minimal-to-no government and a totally free market
economy.  The end result has been that (1) anything that can be sold for
a profit can be found for sale on Efate; (2) self-defense is not only
encouraged, it's mandatory; (3) power is in the hands of those with both
money and the respect of their neighbors.
    Corollaries to (1 & 2): No manner of goods are illegal, including
weapons, drugs, and body modifications.  Everyone is either armed, or
can afford to hire competent armed security.  Long-lived people are
polite.  Certain classes favor cybernetic enhancements; Efate Vargr in
particular consider "chrome" to be the most macho status/charisma symbol
imaginable.  (note: GURPS Efate is my off again/on again Cyberpunk
campaign).  "Jacked" equipment is common on Efate, almost unknown
offworld (many Imperial worlds, and the common Imperial "spacer"
culture, consider plugging computers directly into your brain
distasteful, to say the least).  "Decking" is a common activity on the
Net; Efate computer security tends to be second to none behind the Claw;
so too, run the skills and equipment of Efate "crackers".  Efate
Cyberdecks are highly illegal items on most neighboring worlds of
similar tech levels, and computer experts from Efate are regarded with
suspicion elsewhere.
   Corporations on Efate are utterly cutthroat with each other, but
almost universally provide excellent customer service -- the customer
makes or breaks an Efate Corp or MegaCorp branch office.  Efate has the
finest corporate security, espionage and counter-espionage personnel
behind the Claw -- there is no government protection of trade secrets,
etc.  What would be legal disputes, including criminal ones, elsewhere,
are decided by private arbitration or custom here.
    On the several northern continents, the cities are primarily
inhabited by descendants of the Charter colonists, and immigrants who
have adopted the Libertarian way of life, as well as a large Vargr
community and almost any human or non-human minority imaginable.  Vargr
find the Libertarian ethos most congenial to their way of life.  The
rural areas are controlled by vast Agricorp estates and Aslan land
holdings; Efate is home to three minor Aslan clans.  The Aslan clans
wield power disproportionate to their numbers due to the wealth of the
clan holdings, and the influence of their honorable and thus highly
respected clan leaders.
    Franklin "Down-Under" is on the Southern continent, which was
settled by peoples of different background than the Charter colonists;
mostly Vilani and mixed Solomani.  These folk have different customs,
and pay lip service to the Libertarian charter but run things in a more
formal fashion, though they are allowed no higher government structure
than local community level by the Charter.  Most of the rural holdings
here are ranches; the grasslands and desert were more suitable for
raising livestock than farming in the early days of Efate.  However,
Northern settlers looking for land in an area not all locked up in
AgriCorp lands or Aslan holdings have been moving down here and
homesteading farms -- at TL 13, farming is feasible and profitable in
some very unlikely areas -- and bringing the Northern, libertarian
social order with them.  The result has been constant conflict between
the "Franklanders" and the "Northerners"; under the Charter, the
Franklanders have no real recourse save violence if they cannot work out
a compromise with the Northerners.  Unfortunately, certain influential
factions of the Franklanders considered any compromise further
corruption of their Way of Life, and resolved to secede from the Charter
of Efate.  In 1105 they attempted to form the Republic of Franklin;
creating a government on the Southern continent where there had been
none before.  This caused very bad reactions from all the other power
groups on Efate (except the Aslan), who saw any form of Government as a
threat to the status quo -- and their perogatives.  The result was a
full-scale war where before there had been constant low-level
terrorism.  Efate being the way it is, the war was waged entirely with
mercenary forces on the one side, and entirely by dedicated rebels on
the other side.
    The Imperium intervened when the war started infringing on the
Imperial Rules of War, and when the instability on Efate threatened
Imperial strategic interests in the Marches -- Efate is a major
shipbuilder, armaments supplier, and lynchpin of the coreward Marches
economy, after all.  During the Fifth Frontier war, it was discovered
that the Sword Worlds sponsored Ine Givar organization had been involved
in encouraging the "Rebellion".  It should be understood that the
grievances existed before ever the Sword Worlds got involved; the Ine
Givar advisors found volk who had similar views and ethics and played on
their sympathies as brethren in a sea of corrupt and decadent scum who
threatened their Way of Life.  The Sword Worlds connection provided the
financing that gave the Republican forces a fighting chance for so long,
and the Ine Givar advisors provided training not available from the
usual sources on Efate, who were all committed to fighting them.
    One other cultural note: the deadly cold characteristic of Efate
nights has resulted in a deeply ingrained dread or fear of being caught
"outside" at night, with nowhere to take shelter.  It also means that
only the most depraved would refuse someone shelter from the nocturnal
cold.

diameter: 6207 km       density: 1.06   mass: 0.517     surface G: 0.834
Rotation: 30h 11' 33"   year: 87.3 local/116.4 Earth days
axial tilt: 8d 20' 53"  Eccentricity: 0.0       satellites: none
core: molten                                    seismic stress: 3
atm pressure: 0.5 atm   atm composition: O2-N2 & local pollution
Hydro: 57%              Hydro comp: H2O
BMST: 15.0 C            seasonal mod: 5.0/-8.0    Eccentricity mod: 0/0
rotational mods: 6.0/-30.0                        Lat mod: 6.0
Weather Control: yes

Mapping: 5 maj cont, 6 min cont, 9 maj islands, 6 archipelgos
Resources: nat agri, ores, radioactives, crystals, agroproducts,
           non-metals, parts, durables, consumables

population: 8E9         native life: y

City/port:                           Port Pop   Orbital City  Port Pop
 ---------------------------------   ---- ---   ------------------ ---
 New Marseilles-Papeete Metroplex       A 4e9   Orbital          A  2e7
 Gueret                                 A 8e8   Orbital          A  1e7
 Argentat                               A 5e8   Argentat Orbital A  1e7
 Entraygues                             A 4e8   Entraygues Orb.  A  2e7
 Franklin                               A 4e8   Franklin Orbital A  1e7

 Secondary x3                           F 9e7   & Orbitals x3    F  e6
 Secondary x24                          F 1-8e7 Orbitals   x14   F  e5
 Tertiary x66                           H  e6
 Tertiary x242                          H  e5
 Tertiary x1485                         H  e4

Social Outlook:
        Progressiveness         Att: Conserv            Act: Advancing
        Aggressiveness          Att: Competitive        Act: Militant
        Extensiveness           Global: Discordant
                                Interstellar: Friendly

Customs: urban is Cyberpunk - body modification, extensive body
         decoration common.  Fear of the night. Other customs based on
         Libertarian tradition.

Government:
        Representative Branch - Executive Councils
        "Legislative" Branch - Imperial Counsel
        Judicial Branch - Judicial Councils

Legal:
        Uniformity - Territorial
        Profile: 0-00000

Technological:
        Profile: DB-DDDEF-CCCF-ED-F

- ---------------------------------------------------------------------
p.s. I have a map of Efate, too, but it's on paper. Has the TML come up
with some standard for uploading/representing world maps & deck plans?

- -- Via DLG Pro v0.985b

[email removed]