Re: The best thing about Traveller

By Bertil Jonell ·

TML message #3389From bundle 278Read the whole thread (5 messages)All messages with this subject

In reply to #3383 Re: The best thing about Traveller by Hans Rancke-Madsen Replies:
> From: Hans Rancke-Madsen [email removed]
> Subject: (3383) Re: The best thing about Traveller
>
> >internal consistency went down over time (IMHO, it started with
> >MegaTraveller).
>
> Not quite. There were a number of early Traveller ideas that were later
> changed retroactively. One example is the scale of Imperial warships
> that I've mentioned before.

  I am under the impression that there were a period of a few years, in
gameterms(*) just before and after the 5th FW, when the universe were stable
and established. I can write off any inconsitencies before that as 'childhood
problems' for the game. But to step off this stable platform and jump into
self-inconsistency is not a good move.

> >  The tactics adopted by the Traveller General Command seems to be "Make
> >internal inconsistency the normal state" which looks to me as making morals
> >out of necessity (That was a poorly translated Swedish proverb:)
>
> In this case I think that "dyd" should be translated as virtue, not morals.

  Thanks. 'Virtue' is the right word.

- -bertil-
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