I've been watching the discussion for the last two weeks, and finally have
the time to stick my nose in again.
Meson Gun tanks: There's one thing to consider about the meson gun tank, if
you are going to play using the Striker rules--it's considered to be an
indirect fire weapon, due to the difficulty of adjusting the meson speed
to decay at the exact target point (and other scientific double-talk). We
could debate whether or not this is reasonable, but it is the rule. The
suggestion of a tank sized meson screen is not without merit, especially
when you consider that the the batlefiel meson accelerator is equivalent
to a Meson Gun-1 (I seem to recall that ship mounted meson guns get a
10cm/size burst radius), which means that you wouldn't need much screen
power to foul it up.
Armor thickness: I recently came to the conclusion that you were only to
worry about armor volume in Striker as far as weight and density were
concerned--just consider the enclosed volume to be the volume inside the
armor walls. The only thing such an assumption has an effect on is the
final volume of the vehicle, and if you are feeling really account-like
(and the armor is thick compared to the size of the vehicle) you can add the
armor thickness to the basic dimensions, so that, for example, a tank with
a meter of frontal armor and four centimeters of rear armor, and a nominal
length of 6 meters would have a length of 7.04m for calculation of shipping
volume (and target modifier, if you think it would make a difference.).
Rob Dean
(KISS)
Tom Harris: Are you involved with the Space Viking miniatures rules testing?
Got any insider scoops on the project?