What exactly does a Fusion/Plasma gun DO?

By [unnamed sender] ·

TML message #3710From bundle 305

Dumb question right?

Well, I'd just like to try and clarify the blast effects in my mind.  GDW and
DPG are less than helpful in describing what a plasma bolt does.

I have seen references where a PGMP-12 was fired in an enclosed room and the
contents of the entire room were fried.  (Annic Nova)

I have also seen references where an FGMP-15 was fired in an enclosed room
it hits a robot who is standing next to human characters and all that happens
is the robots arm gets blown off.  No one else is injured.  (trav Digest #8)

My reading of MegaTrav is that it does damage more akin to the former
description, but I have seen this vary from referee to referee.
I personally, would blow up the room.  But in the PBEM, at
'Leadfoot's Last Stand' a fusion gun was used without doing so.  (I think)

Perhaps the current PBEM ref's have different ideas about the performance of
the humble fusion gun than Richard does.  If so, I think the security team
should know just in case they feel footloose with such a weapon while standing
next to MY character... :-)
	(Mark?  Metlay?  Richard?  Comments?)

I also kinda wonder about the PGMP-14 and FGMP-15 grav recoil set ups.  If
they were used outside of the 10 diameter limit of a world, would the firer
only get half his recoil compensated for?

Scott Kellogg