Re: TML nightly: Msgs 3764-3770 V34#3

By Pauli ·

TML message #3771From bundle 309

Scott Kellogg writes,

>A few people may have been surprised, (I sure was) when I didn't pick up the
>gauntlet to play Trillion Credit Squadron.  Sorry, I don't have the time now,
>but I'd sure like to try it sometime against all of you!

What all of us at once?  You must be mad!  We'll out buy you five or six
to one and then I don't really care how much better you designs are or how
much better you play them.  You must lose.  You'll run out of craft first!




Jim Baranski writes,
>I assume the bidding is open bidding so that we can counter bid to make it
>expensive to get a juicey planet.

>Why no meson technology?

Meson guns are too much like fun!  Players are not supposed to enjoy
themselves.  I think spinal meson guns detract from the combat quite a lot.


>Pauli: I rule out individual turns as soon as the players are located in
>different continents.

>That will make life difficult, but I plan on doing checking my mail on off
>hours, especially if I'm involved in combat.

24 hours a day?  I for one am unable to check my mail on my off hours very
often.  The time shifts make life pretty dismal.  I'm willing to try and
see how things turn out though.


>I'm against the goal of resolving combat in a single turn.  It makes ship
>design and tactics a moot point.

The design isn't quite moot, the combat tactics are.  You are still going to
have to trade things off in the design stages since you can never afford
everything you want.




        						Pauli

Paul Dale                       | [email removed]
Department of Computer Science  | [phone removed]
University of Queensland        |
Australia, 4072                 | The virus has infected my signature,
                                |     copy it to yours too.