Here are the designs I promised to send . Note the changed battery rules
that apply to them . Namley that batteries are 10 times their listed power
output and 1% of the book price . If you think this is too cheap for the
batteries, their cost has been included in each design . Batteries take the same amount of time to recharge as they were used for (ie used for 8 hours so take 8 hours to fully recharge) .
Enjoy, Edmund
"Johnny Cab"
CraftID: Ground Car, TL 9, Cr3615
Hull: 2/4, Disp = 1.75, Config 4USL, Armour 4B,
Unloaded = 3 tons, Loaded = 4.4 tons .
Power: 1/2, Battery = 0.1MW, Duration = 8 Hours
Loco: 1/2, , Wheels Road = 75 kph, Offroad = 15 kph .
Commo: Radio (Very Distant) .
Sensors: Headlights, Light Amplification .
Off:
Def: Def/Mod = +2
Control: Panel = Enhanced Mechanical, Environ = basic environ
Accomm: 1 Operator (Sometimes 0), Seats 5xCramped
Other: Cargo = 1.0 kilters, ObjSize = Small, EMLevel = Faint.
With the advent of 'super' batteries at the tech level
9 period, the greenies dream the pollutionless car
appears . The car can be used for 8 hours until the
batteries run down, then it requires a recharge
lasting the amount of hours the car was used for .
When such a car is built at tech level 9, most other
cars are banned as too dangerous, fast, noisy, and
polluting . In fact on many worlds the driver is
banned and a nav computer/driver is required by law
(costing around 5,000 credits) . On many worlds, the
private ownership of a vehicle is also banned, and
people have to rely on public transport . The advent
of which comes the 'johnny' cab . The johnny cab is
fitted with a nav computer, and drives to the place of
the patrons request, as long as it is within the 50 km
radio reciever range . The cab company's computer
keeps its 'eye' on all its cabs . The cabs work on 8
hour shifts, then come in for rechargring . Fare is
collected as the patron gets in . If the patron
decides to stop before the destination is reached,
then the cab will refund the patron the saved fare .
The cab often has small camera's and recievers built
into the cab, to act as a theft warning device . If
the cab is interfered with in anyway it will stop as
soon as it is safly possible, power down, lock the
doors and notify the local law enforcement authorities
. The complete johnny cab package costs around 30,000
credits .
Editors Note: This design assumes that the power
output for batteries has been increased by a factor of
ten, and the price is 1% of the book price . This is
because I feel that at tech 9, battery problems have
been solved due to the advent of 'superconductors' [NB
I am not a scientist] . Also at tech 9, the batteries
have to be replaced every year (Costing around about
five hundred credits for the above model) .
"Mule"
CraftID: Grav Utility, TL 9, Cr6633
Hull: 1/2, Disp = 0.75, Config 0USL, Armour 1 (D),
Unloaded = 0.20 tons, Loaded = 2.2 tons .
Power: 1/2, Battery = 616/0.237 MW , Duration = 0/1
Loco: 1/2, StdGravThrust= 2.25 tons, NOE = 7 kph,
Vacuum = 27 kph, NOE = 7 kph .
Commo: Radio (Distantx5)
Sensors: Headlights
Off:
Def: Def/Mod = +2
Control: Panel = Electronicx1 , Environ = basic environ,
Accomm: 1 Operator/Driver , Seats = 4xCramped
Other: Cargo = 1.5kliters; 100 liters, ObjSize = Faint,
EMLevel = Small.
The mule is a time honoured design . It is used in
thousands of starports / vessels across the imperium .
It was designed as a small transport of starport staff
and their equipment . It is often used in large
merchant and naval vessels as transport for crew . It
can carry 1.5 kliters of equipment mounted in a cargo
bin at the back of the mule (above the batteries) . It
has a small 100 liter compartment under the drivers
feet . It moves at 7 kph, and the batteries last
approx 8 hours before they need recharging (8 hours
the recharge) .
Note this vehicle as made an authors assumption about
batteries . The vessel here assumes batteries at 10
times their strength, and price computed per 0.1
kliters not per 0.001 kliters . The batteries need
replacing every year (At a cost of 1185 Cr) .
By the way I designed these after watching all the
great starwars scenes in docking bays (eg just before
they move out to destroy the Death Star) .