Cosmos #2
Life form stats. Exotic aliens and machine lifeforms have modified
derivitives of these stats.
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These are the character charcteristics in Cosmos. They are a natural
part of each character and are not learned.
END is a measure of the pain and the body pts threshold for the
species. Carnivores, herbivorous mammals and reptiles
all have a higher END than humans. Also END represents the mass,
constitution and hit points to unconsciousness for the species.
It is possbile for an alien species to have more than one set of
ENDs. Damage is usually removed from END first.
If END is broken into subcatagories END(HP) represents mass and hit
points and END(PA) represents the pain threshold.
DEX is a measure of direct damage to the nervous systemic
threshold of the species. This is the equivalent of
secondary shock. If sufficient damage is suffered the
PC must obtain modern (tech level 6-8+) medical attention
or risk the type of shock related death common in lower
tech levels. This also brings up the possibility of a
nasty high tech weapon that destroys DEX but leaves the
body intact. It also represents the general quickness, speed
and dexderity of the species. It is possible for an alien species to
habe more than one set of DEXs. Damage is usually removed
from DEX second.
If DEX is broken into subcomponents, DEX(NER) represents nervous
systemic threshold and DEX(AGL) represents the quickness of the
character.
STR is a measure of the primary shock threshold. When damage
reaches this level the PC must receive regenerative medicine
(not really available in late 20th century our time). STR also
represents the pure physical strength of the species. Damage is
usually done to STR last. It also possible to have an alien species
with more than one set of STRs.
If STR is broken down into subcomponents STR(PRI) represents the
primary shock threshold and STR(PHY) represents physical strength.
INT is the measure of memory deductive and analytical thinking. Multiple
INTs would only exist in a naturally "schizophrenic" being.
EDU represents the total sum of knowldge and conscious learned behavior.
It is limited to TECH LEVEL+3 for a given culture. Multiple EDUs
are similar to multiple INTs.
SOC represents the socialization index of the character. It also
represents the index of unconscious learned behavior. It is limited
to TECH LEVEL+3 for a given culture. Multiple SOCs are similar to
multiple INTs.
APP is player asssigned. Its represents physical presense and beauty.
In a high tech game APP is purchased.
FOR is the natural energy rating of the character.
PSI is base for mental energy of the character.