Re: CHAT: Jump governors.

By Robert S. Dean ·

TML message #3869From bundle 318

In a letter dated Thu, 19 Mar 92 18:31:13 EST, metlay writes:
>
> > (But I suppose it would be useful to know how things work in
> > the PBEM universe. Mark? Mike? Are jump-governors really just
> > the figment of a crazed scientist's dreams in your universe?)
>
> Mark and I ruled a LONG time ago that the explanation given in
> the Travellers' Digest for why Jump governors no longer work
> was the stupidest piece-of-shit ruling Joe Fugate ever made up
> while on a Lysol bender, and trashed it. The Alcyon can jump
> partial distances on a partial tank. The only limit is that
> microjumps take a whole Jump-1 worth of fuel.

Yeah, Joe Fugate's off the cuff rationalizations usually rub  me the _wrong_
way, too.  However, just as a matter of idle curiosity, are you using the
jump governer = smaller jump drive fuel consumption, or the jump governer
= used/total fuel consumption?  In High Guard, they were the same, of course,
but in the new 5 + (5*jump) % system, they're not.

Example:  A jump-3 now takes 20% of the hull's volume in fuel, and a jump-6
takes 35%.  Therefore, 2*j-3 <> j-6.  (J-6 is good for 3*j-1 plus a little...
'overhead' costs eat you alive at low jumps.)

Rob Dean