Mott Given asks:
: 1) I am having a hard time being able to control my spaceship to land it on
: a world.
What always worked out for me was to:
find the world I wanted to land on
head toward it at about 10 - 15 speed units
slam on the breaks when I was really close.
If I remember, the slam on the brakes routine was a spacebar, or mouse
click in the center box of the velocity/attitude control thingy. It took
me a few days to get the hang of it. Then it was easy.
: I haven't found the instruction manual very helpful.
So what else is new? If they'd pay me, I'd write 'em a good one. :=)
: I wind up running out of fuel before I can land anywhere. Sometimes
: I can get close to a world, but cannot land on it. I even find it
: difficult to navigate well enough to get close to a world.
The trick is to slow down *rapidly* when you're near a planet. The
only effective way I ever found is described above. Trying retro-
thrust is just too slow. If you can get stopped, or at least crawlingly
slow, the starport will just capture you.
Navigating is another one of those things I sorta dislike. You have to
have a player with Pilot-2. For the first month or two I played, I
resorted to using strictly vertical and strictly horizontal movements.
Much easier to control. When you leave hyperspace, immediately stop.
Then look at the relative planet locations, compare that with the planet
(star system) maps in the book, and take a straight vertical/straight
horizontal route to the planet you want.
Hope that helps.
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Richard Johnson [email removed]