2300AD

By Steve Higginbotham ·

TML message #3993From bundle 333Read the whole thread (2 messages)All messages with this subject

Replies:
Pedro A.C. Tavares:

>Hello everybody!
>Just joined the list a couple of weeks ago and was quite impressed by the
>level of the discussions.
>
>Is anybody out there playing 2300ad?  I just have the basic rules and
would
>like to discuss some extra rules I came up with and to hear about other
>solutions...

Did someone say 2300AD???  I'll be glad to natter about it either in public
(here) or private (get my E-mail address off the header).  Anytime.


>Also... could someone explain me what the TL's stand for. In particuraly
>what's Megatraveller TL and 2300ad TL (begining of star exploration,
Stutter
>drive)

The two types of TL are totally unrelated to each other.  If you don't do
MT, then explanations would be a waste of time.  Suffice it to say that
MT has a MUCH higher TL than 2300AD, except for the stutterwarp, which is
not part of MT, and which is a much better drive than MT's Jumpdrive.


>One last question among the pbem archives I've been browsing through I
came
>up with to concepts I would suposse to be the same: gravitics and
>reactionless propolsion.  I also don't understand why chem rockets are use
>when gravitics would do the job (are gravitics range sensitive????)

Recently GDW came up with "Hard Times", which was an excuse to lower the TL
of the Imperium significantly.  In it they assumed that if civilization
started to crumble, that 4000 year old technologies would be easier to
maintain than modern ones (ie that a world that has used grav exclusively
for 4000 years would find it easier to build new chemical rockets than to
build new grav generators).  So MT introduced chemical rockets for the poor
locals to use (and for the PCs to sneer at).

Later...

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I have learned to use the word "impossible" with the greatest caution.
                                    --W. von Braun